/// <summary> /// Handles the Click event of the btnOk control. /// </summary> /// <param name="sender">The source of the event.</param> /// <param name="e">The <see cref="RoutedEventArgs"/> instance containing the event data.</param> /// <exception cref="System.Exception"> /// rows convert failed. /// or /// cols convert failed. /// </exception> private void btnOk_Click(object sender, RoutedEventArgs e) { string name = MazeDetails.txtBoxName.Text; if (string.IsNullOrEmpty(name)) { MessageBox.Show("Please insert a name for the maze"); return; } string rowsText = MazeDetails.txtBoxRows.Text; if (string.IsNullOrEmpty(rowsText)) { MessageBox.Show("Please insert the number of the maze's rows."); return; } string columns = MazeDetails.txtBoxColumns.Text; if (string.IsNullOrEmpty(columns)) { MessageBox.Show("Please insert the number of the maze's columns."); return; } if (!int.TryParse(rowsText, out int rows)) { throw new Exception("rows convert failed."); } if (!int.TryParse(columns, out int cols)) { throw new Exception("cols convert failed."); } SinglePlayer win = new SinglePlayer(name, rows, cols) { Top = Top, Left = Left }; win.Show(); this.Close(); }
/// <summary> /// Handles the <see cref="E:YouWonPropertyChanged" /> event. /// </summary> /// <param name="d">The d.</param> /// <param name="e">The <see cref="DependencyPropertyChangedEventArgs"/> instance containing the event data.</param> private static void OnYouWonPropertyChanged(DependencyObject d, DependencyPropertyChangedEventArgs e) { SinglePlayer win = (SinglePlayer)d; win.OnYouWonPropertyChanged(); }