public GuildHandler(MainHandler MainHandler, SocketGuild Guild) { this.MainHandler = MainHandler; this.Guild = Guild; ConfigHandler = new ConfigHandler(this); DatabaseHandler = new DatabaseHandler(this); IgnoreHandler = new IgnoreHandler(this); MusicHandler = new MusicHandler(this); PersonalityHandler = new PersonalityHandler(this); TitleHandler = new TitleHandler(this); TagHandler = new TagHandler(this); }
public async Task Close() { await ConfigHandler.Close(); await DatabaseHandler.Close(); await IgnoreHandler.Close(); await MusicHandler.Close(); await PersonalityHandler.Close(); await TitleHandler.Close(); await TagHandler.Close(); }
private async Task PrivateInitializeAsync() { await ConfigHandler.InitializeAsync(); await DatabaseHandler.InitializeAsync(); await IgnoreHandler.InitializeAsync(); await PersonalityHandler.InitializeAsync(); await TitleHandler.InitializeAsync(); await TagHandler.InitializeAsync(); await MusicHandler.InitializeAsync(); }