public Animation(Spritesheet sheet, bool advanceRows, bool repeating, double timeBetweenFrames) { this.sheet = sheet; this.advanceRows = advanceRows; this.repeating = repeating; TIME_BETWEEN_FRAMES = timeBetweenFrames; timeThisFrame = 0; }
public GameObjectDrawable() { tex = new Spritesheet(DrawingHelper.PixelTexture, 1, 1); drawColor = Color.White; }