示例#1
0
        public void writeGCode(bool liftHeadIfNeeded, int layerThickness)
        {
            GCodePathConfig lastConfig    = null;
            int             extruderIndex = gcode.getExtruderIndex();

            for (int pathIndex = 0; pathIndex < paths.Count; pathIndex++)
            {
                GCodePath path = paths[pathIndex];
                if (extruderIndex != path.extruderIndex)
                {
                    extruderIndex = path.extruderIndex;
                    gcode.switchExtruder(extruderIndex);
                }
                else if (path.Retract)
                {
                    gcode.writeRetraction();
                }
                if (path.config != travelConfig && lastConfig != path.config)
                {
                    gcode.writeComment("TYPE:{0}".FormatWith(path.config.name));
                    lastConfig = path.config;
                }

                int speed = path.config.speed;
                if (path.config.lineWidth != 0)
                {
                    // Only apply the extrudeSpeedFactor to extrusion moves
                    speed = speed * extrudeSpeedFactor / 100;
                }
                else
                {
                    speed = speed * travelSpeedFactor / 100;
                }

                if (path.points.Count == 1 &&
                    path.config != travelConfig &&
                    (gcode.getPositionXY() - path.points[0]).ShorterThen(path.config.lineWidth * 2))
                {
                    //Check for lots of small moves and combine them into one large line
                    IntPoint nextPosition = path.points[0];
                    int      i            = pathIndex + 1;
                    while (i < paths.Count && paths[i].points.Count == 1 && (nextPosition - paths[i].points[0]).ShorterThen(path.config.lineWidth * 2))
                    {
                        nextPosition = paths[i].points[0];
                        i++;
                    }
                    if (paths[i - 1].config == travelConfig)
                    {
                        i--;
                    }

                    if (i > pathIndex + 2)
                    {
                        nextPosition = gcode.getPositionXY();
                        for (int x = pathIndex; x < i - 1; x += 2)
                        {
                            long     oldLen   = (nextPosition - paths[x].points[0]).vSize();
                            IntPoint newPoint = (paths[x].points[0] + paths[x + 1].points[0]) / 2;
                            long     newLen   = (gcode.getPositionXY() - newPoint).vSize();
                            if (newLen > 0)
                            {
                                gcode.writeMove(newPoint, speed, (int)(path.config.lineWidth * oldLen / newLen));
                            }

                            nextPosition = paths[x + 1].points[0];
                        }
                        gcode.writeMove(paths[i - 1].points[0], speed, path.config.lineWidth);
                        pathIndex = i - 1;
                        continue;
                    }
                }

                bool spiralize = path.config.spiralize;
                if (spiralize)
                {
                    //Check if we are the last spiralize path in the list, if not, do not spiralize.
                    for (int m = pathIndex + 1; m < paths.Count; m++)
                    {
                        if (paths[m].config.spiralize)
                        {
                            spiralize = false;
                        }
                    }
                }
                if (spiralize)
                {
                    //If we need to spiralize then raise the head slowly by 1 layer as this path progresses.
                    double   totalLength     = 0;
                    int      z               = gcode.getPositionZ();
                    IntPoint currentPosition = gcode.getPositionXY();
                    for (int pointIndex = 0; pointIndex < path.points.Count; pointIndex++)
                    {
                        IntPoint nextPosition = path.points[pointIndex];
                        totalLength    += (currentPosition - nextPosition).LengthMm();
                        currentPosition = nextPosition;
                    }

                    double length = 0.0;
                    currentPosition = gcode.getPositionXY();
                    for (int i = 0; i < path.points.Count; i++)
                    {
                        IntPoint nextPosition = path.points[i];
                        length         += (currentPosition - nextPosition).LengthMm();
                        currentPosition = nextPosition;
                        gcode.setZ((int)(z + layerThickness * length / totalLength + .5));
                        gcode.writeMove(path.points[i], speed, path.config.lineWidth);
                    }
                }
                else
                {
                    for (int pointIndex = 0; pointIndex < path.points.Count; pointIndex++)
                    {
                        gcode.writeMove(path.points[pointIndex], speed, path.config.lineWidth);
                    }
                }
            }

            gcode.updateTotalPrintTime();
            if (liftHeadIfNeeded && extraTime > 0.0)
            {
                gcode.writeComment("Small layer, adding delay of {0}".FormatWith(extraTime));
                gcode.writeRetraction();
                gcode.setZ(gcode.getPositionZ() + 3000);
                gcode.writeMove(gcode.getPositionXY(), travelConfig.speed, 0);
                gcode.writeMove(gcode.getPositionXY() - new IntPoint(-20000, 0), travelConfig.speed, 0);
                gcode.writeDelay(extraTime);
            }
        }
示例#2
0
        void writeGCode(SliceDataStorage storage)
        {
            gcode.writeComment("filamentDiameter = {0}".FormatWith(config.filamentDiameter));
            gcode.writeComment("extrusionWidth = {0}".FormatWith(config.extrusionWidth));
            gcode.writeComment("firstLayerExtrusionWidth = {0}".FormatWith(config.firstLayerExtrusionWidth));
            gcode.writeComment("layerThickness = {0}".FormatWith(config.layerThickness));
            gcode.writeComment("firstLayerThickness = {0}".FormatWith(config.firstLayerThickness));

            if (fileNr == 1)
            {
                if (gcode.GetOutputType() == ConfigConstants.OUTPUT_TYPE.ULTIGCODE)
                {
                    gcode.writeComment("TYPE:UltiGCode");
                    gcode.writeComment("TIME:<__TIME__>");
                    gcode.writeComment("MATERIAL:<FILAMENT>");
                    gcode.writeComment("MATERIAL2:<FILAMEN2>");
                }
                gcode.writeCode(config.startCode);
                if (gcode.GetOutputType() == ConfigConstants.OUTPUT_TYPE.BFB)
                {
                    gcode.writeComment("enable auto-retraction");
                    gcode.writeLine("M227 S{0} P{1}".FormatWith(config.retractionOnTravel * 2560, config.retractionOnTravel * 2560));
                }
            }
            else
            {
                gcode.writeFanCommand(0);
                gcode.resetExtrusionValue();
                gcode.writeRetraction();
                gcode.setZ(maxObjectHeight + 5000);
                gcode.writeMove(gcode.getPositionXY(), config.travelSpeed, 0);
                gcode.writeMove(new IntPoint(storage.modelMin.x, storage.modelMin.y), config.travelSpeed, 0);
            }
            fileNr++;

            int totalLayers = storage.volumes[0].layers.Count;

            // let's remove any of the layers on top that are empty
            {
                for (int layerIndex = totalLayers - 1; layerIndex >= 0; layerIndex--)
                {
                    bool layerHasData = false;
                    foreach (SliceVolumeStorage currentVolume in storage.volumes)
                    {
                        SliceLayer currentLayer = currentVolume.layers[layerIndex];
                        for (int partIndex = 0; partIndex < currentVolume.layers[layerIndex].parts.Count; partIndex++)
                        {
                            SliceLayerPart currentPart = currentLayer.parts[partIndex];
                            if (currentPart.outline.Count > 0)
                            {
                                layerHasData = true;
                                break;
                            }
                        }
                    }

                    if (layerHasData)
                    {
                        break;
                    }
                    totalLayers--;
                }
            }
            gcode.writeComment("Layer count: {0}".FormatWith(totalLayers));

            // keep the raft generation code inside of raft
            Raft.GenerateRaftGCodeIfRequired(storage, config, gcode);

            int volumeIdx = 0;

            for (int layerIndex = 0; layerIndex < totalLayers; layerIndex++)
            {
                if (MatterSlice.Canceled)
                {
                    return;
                }
                LogOutput.log("Writing Layers {0}/{1}\n".FormatWith(layerIndex + 1, totalLayers));

                LogOutput.logProgress("export", layerIndex + 1, totalLayers);

                int extrusionWidth_um = config.extrusionWidth_um;
                if (layerIndex == 0)
                {
                    extrusionWidth_um = config.firstLayerExtrusionWidth_um;
                }

                if (layerIndex == 0)
                {
                    skirtConfig.setData(config.firstLayerSpeed, extrusionWidth_um, "SKIRT");
                    inset0Config.setData(config.firstLayerSpeed, extrusionWidth_um, "WALL-OUTER");
                    insetXConfig.setData(config.firstLayerSpeed, extrusionWidth_um, "WALL-INNER");
                    fillConfig.setData(config.firstLayerSpeed, extrusionWidth_um, "FILL", false);
                    bridgConfig.setData(config.firstLayerSpeed, extrusionWidth_um, "BRIDGE");

                    supportNormalConfig.setData(config.firstLayerSpeed, config.supportExtrusionWidth_um, "SUPPORT");
                    supportInterfaceConfig.setData(config.firstLayerSpeed, config.extrusionWidth_um, "SUPPORT-INTERFACE");
                }
                else
                {
                    skirtConfig.setData(config.insidePerimetersSpeed, extrusionWidth_um, "SKIRT");
                    inset0Config.setData(config.outsidePerimeterSpeed, extrusionWidth_um, "WALL-OUTER");
                    insetXConfig.setData(config.insidePerimetersSpeed, extrusionWidth_um, "WALL-INNER");
                    fillConfig.setData(config.infillSpeed, extrusionWidth_um, "FILL", false);
                    bridgConfig.setData(config.bridgeSpeed, extrusionWidth_um, "BRIDGE");

                    supportNormalConfig.setData(config.supportMaterialSpeed, config.supportExtrusionWidth_um, "SUPPORT");
                    supportInterfaceConfig.setData(config.supportMaterialSpeed, config.extrusionWidth_um, "SUPPORT-INTERFACE");
                }

                gcode.writeComment("LAYER:{0}".FormatWith(layerIndex));
                if (layerIndex == 0)
                {
                    gcode.setExtrusion(config.firstLayerThickness_um, config.filamentDiameter_um, config.extrusionMultiplier);
                }
                else
                {
                    gcode.setExtrusion(config.layerThickness_um, config.filamentDiameter_um, config.extrusionMultiplier);
                }

                GCodePlanner gcodeLayer = new GCodePlanner(gcode, config.travelSpeed, config.minimumTravelToCauseRetraction_um);

                // get the correct height for this layer
                int z = config.firstLayerThickness_um + layerIndex * config.layerThickness_um;
                if (config.enableRaft)
                {
                    z += config.raftBaseThickness_um + config.raftInterfaceThicknes_um + config.raftSurfaceLayers * config.raftSurfaceThickness_um;
                    if (layerIndex == 0)
                    {
                        // We only raise the first layer of the print up by the air gap.
                        // To give it:
                        //   Less press into the raft
                        //   More time to cool
                        //   more surface area to air while extruding
                        z += config.raftAirGap_um;
                    }
                }

                gcode.setZ(z);

                bool printSupportFirst = (storage.support.generated && config.supportExtruder > 0 && config.supportExtruder == gcodeLayer.getExtruder());
                if (printSupportFirst)
                {
                    AddSupportToGCode(storage, gcodeLayer, layerIndex, config);
                }

                int fanSpeedPercent = GetFanSpeed(layerIndex, gcodeLayer);

                for (int volumeCnt = 0; volumeCnt < storage.volumes.Count; volumeCnt++)
                {
                    if (volumeCnt > 0)
                    {
                        volumeIdx = (volumeIdx + 1) % storage.volumes.Count;
                    }

                    AddVolumeLayerToGCode(storage, gcodeLayer, volumeIdx, layerIndex, extrusionWidth_um, fanSpeedPercent);
                }

                if (!printSupportFirst)
                {
                    AddSupportToGCode(storage, gcodeLayer, layerIndex, config);
                }

                //Finish the layer by applying speed corrections for minimum layer times.
                gcodeLayer.forceMinimumLayerTime(config.minimumLayerTimeSeconds, config.minimumPrintingSpeed);

                gcode.writeFanCommand(fanSpeedPercent);

                int currentLayerThickness_um = config.layerThickness_um;
                if (layerIndex <= 0)
                {
                    currentLayerThickness_um = config.firstLayerThickness_um;
                }

                gcodeLayer.writeGCode(config.doCoolHeadLift, currentLayerThickness_um);
            }

            LogOutput.log("Wrote layers in {0:0.00}s.\n".FormatWith(timeKeeper.Elapsed.Seconds));
            timeKeeper.Restart();
            gcode.tellFileSize();
            gcode.writeFanCommand(0);

            //Store the object height for when we are printing multiple objects, as we need to clear every one of them when moving to the next position.
            maxObjectHeight = Math.Max(maxObjectHeight, storage.modelSize.z);
        }