//------------------------------------------------------------------------ public void prepare() { if (m_num > 2) { int i, k; int r; int s; double h, p, d, f, e; for (k = 0; k < m_num; k++) { m_am[k] = 0.0; } int n1 = 3 * m_num; ArrayPOD <double> al = new ArrayPOD <double>(n1); for (k = 0; k < n1; k++) { al[k] = 0.0; } r = m_num; s = m_num * 2; n1 = m_num - 1; d = m_am[m_xOffset + 1] - m_am[m_xOffset + 0]; e = (m_am[m_yOffset + 1] - m_am[m_yOffset + 0]) / d; for (k = 1; k < n1; k++) { h = d; d = m_am[m_xOffset + k + 1] - m_am[m_xOffset + k]; f = e; e = (m_am[m_yOffset + k + 1] - m_am[m_yOffset + k]) / d; al[k] = d / (d + h); al[r + k] = 1.0 - al[k]; al[s + k] = 6.0 * (e - f) / (h + d); } for (k = 1; k < n1; k++) { p = 1.0 / (al[r + k] * al[k - 1] + 2.0); al[k] *= -p; al[s + k] = (al[s + k] - al[r + k] * al[s + k - 1]) * p; } m_am[n1] = 0.0; al[n1 - 1] = al[s + n1 - 1]; m_am[n1 - 1] = al[n1 - 1]; for (k = n1 - 2, i = 0; i < m_num - 2; i++, k--) { al[k] = al[k] * al[k + 1] + al[s + k]; m_am[k] = al[k]; } } m_last_idx = -1; }
public ImageFilterLookUpTable() { m_weight_array = new ArrayPOD <int>(256); m_radius = (0); m_diameter = (0); m_start = (0); }
public ImageFilterLookUpTable(IImageFilterFunction filter, bool normalization) { m_weight_array = new ArrayPOD <int>(256); calculate(filter, normalization); }
public ArrayPOD(ArrayPOD <T> v) { m_array = (T[])v.m_array.Clone(); m_size = v.m_size; }
public void RenderCompound(rasterizer_compound_aa ras, IScanlineCache sl_aa, IScanlineCache sl_bin, IImageByte imageFormat, span_allocator alloc, IStyleHandler sh) { #if false unsafe { if (ras.rewind_scanlines()) { int min_x = ras.min_x(); int len = ras.max_x() - min_x + 2; sl_aa.reset(min_x, ras.max_x()); sl_bin.reset(min_x, ras.max_x()); //typedef typename BaseRenderer::color_type color_type; ArrayPOD <RGBA_Bytes> color_span = alloc.allocate((int)len * 2); byte[] ManagedCoversArray = sl_aa.GetCovers(); fixed(byte *pCovers = ManagedCoversArray) { fixed(RGBA_Bytes *pColorSpan = color_span.Array) { int mix_bufferOffset = len; int num_spans; int num_styles; int style; bool solid; while ((num_styles = ras.sweep_styles()) > 0) { if (num_styles == 1) { // Optimization for a single style. Happens often //------------------------- if (ras.sweep_scanline(sl_aa, 0)) { style = ras.style(0); if (sh.is_solid(style)) { // Just solid fill //----------------------- RenderSolidSingleScanLine(imageFormat, sl_aa, sh.color(style)); } else { // Arbitrary span generator //----------------------- ScanlineSpan span_aa = sl_aa.Begin(); num_spans = sl_aa.num_spans(); for (; ;) { len = span_aa.len; sh.generate_span(pColorSpan, span_aa.x, sl_aa.y(), (int)len, style); imageFormat.blend_color_hspan(span_aa.x, sl_aa.y(), (int)span_aa.len, pColorSpan, &pCovers[span_aa.cover_index], 0); if (--num_spans == 0) { break; } span_aa = sl_aa.GetNextScanlineSpan(); } } } } else // there are multiple styles { if (ras.sweep_scanline(sl_bin, -1)) { // Clear the spans of the mix_buffer //-------------------- ScanlineSpan span_bin = sl_bin.Begin(); num_spans = sl_bin.num_spans(); for (; ;) { agg_basics.MemClear((byte *)&pColorSpan[mix_bufferOffset + span_bin.x - min_x], span_bin.len * sizeof(RGBA_Bytes)); if (--num_spans == 0) { break; } span_bin = sl_bin.GetNextScanlineSpan(); } for (int i = 0; i < num_styles; i++) { style = ras.style(i); solid = sh.is_solid(style); if (ras.sweep_scanline(sl_aa, (int)i)) { //IColorType* colors; //IColorType* cspan; //typename ScanlineAA::cover_type* covers; ScanlineSpan span_aa = sl_aa.Begin(); num_spans = sl_aa.num_spans(); if (solid) { // Just solid fill //----------------------- for (; ;) { RGBA_Bytes c = sh.color(style); len = span_aa.len; RGBA_Bytes *colors = &pColorSpan[mix_bufferOffset + span_aa.x - min_x]; byte * covers = &pCovers[span_aa.cover_index]; do { if (*covers == cover_full) { *colors = c; } else { colors->add(c, *covers); } ++colors; ++covers; }while (--len != 0); if (--num_spans == 0) { break; } span_aa = sl_aa.GetNextScanlineSpan(); } } else { // Arbitrary span generator //----------------------- for (; ;) { len = span_aa.len; RGBA_Bytes *colors = &pColorSpan[mix_bufferOffset + span_aa.x - min_x]; RGBA_Bytes *cspan = pColorSpan; sh.generate_span(cspan, span_aa.x, sl_aa.y(), (int)len, style); byte *covers = &pCovers[span_aa.cover_index]; do { if (*covers == cover_full) { *colors = *cspan; } else { colors->add(*cspan, *covers); } ++cspan; ++colors; ++covers; }while (--len != 0); if (--num_spans == 0) { break; } span_aa = sl_aa.GetNextScanlineSpan(); } } } } // Emit the blended result as a color hspan //------------------------- span_bin = sl_bin.Begin(); num_spans = sl_bin.num_spans(); for (; ;) { imageFormat.blend_color_hspan(span_bin.x, sl_bin.y(), (int)span_bin.len, &pColorSpan[mix_bufferOffset + span_bin.x - min_x], null, cover_full); if (--num_spans == 0) { break; } span_bin = sl_bin.GetNextScanlineSpan(); } } // if(ras.sweep_scanline(sl_bin, -1)) } // if(num_styles == 1) ... else } // while((num_styles = ras.sweep_styles()) > 0) } } } // if(ras.rewind_scanlines()) } #endif }
//-------------------------------------------------------------------- public scanline_bin() { m_last_x = (0x7FFFFFF0); m_spans = new ArrayPOD <ScanlineSpan>(1000); m_span_index = 0; }