public void OuterProduct() { // Arrange Vector a = MatrixVectorData.ArrangeVectorA_4_Column(); Vector b = MatrixVectorData.ArrangeVectorC_4_Row(); // Act Matrix result = Vector.OuterProduct(a, b); // Assert Assert.AreEqual(46.7, result.GetValue(0, 0)); Assert.AreEqual(1000, result.GetValue(1, 0)); Assert.AreEqual(-.044, result.GetValue(2, 0)); Assert.AreEqual(200.1, result.GetValue(3, 0)); Assert.AreEqual((-2.335).ToString(), result.GetValue(0, 1).ToString()); Assert.AreEqual(-50, result.GetValue(1, 1)); Assert.AreEqual(.0022, result.GetValue(2, 1)); Assert.AreEqual(-10.005, result.GetValue(3, 1)); Assert.AreEqual((3138.24).ToString(), result.GetValue(0, 2).ToString()); Assert.AreEqual(67200, result.GetValue(1, 2)); Assert.AreEqual(-2.9568, result.GetValue(2, 2)); Assert.AreEqual(13446.72, result.GetValue(3, 2)); Assert.AreEqual(186800, result.GetValue(0, 3)); Assert.AreEqual(4000000, result.GetValue(1, 3)); Assert.AreEqual(-176, result.GetValue(2, 3)); Assert.AreEqual(800400, result.GetValue(3, 3)); }
public void MatrixMultiplication() { // Arrange Matrix a = MatrixVectorData.ArrangeMatrixA_4_4(); Matrix b = MatrixVectorData.ArrangeMatrixB_4_4(); // Act Matrix c = Matrix.Multiplication(a, b, 1); // Assert Assert.AreEqual(154203.795, c.GetValue(0, 0)); Assert.AreEqual(226.256, c.GetValue(0, 1)); Assert.AreEqual(double.NaN, c.GetValue(0, 2)); Assert.AreEqual(double.NegativeInfinity, c.GetValue(0, 3)); Assert.AreEqual(59943.45, c.GetValue(1, 0)); Assert.AreEqual(147.216, c.GetValue(1, 1)); Assert.AreEqual(double.NaN, c.GetValue(1, 2)); Assert.AreEqual(double.NegativeInfinity, c.GetValue(1, 3)); Assert.AreEqual(double.NegativeInfinity, c.GetValue(2, 0)); Assert.AreEqual(double.NaN, c.GetValue(2, 1)); Assert.AreEqual(double.NaN, c.GetValue(2, 2)); Assert.AreEqual(double.NegativeInfinity, c.GetValue(2, 3)); Assert.AreEqual(double.NaN, c.GetValue(3, 0)); Assert.AreEqual(double.NaN, c.GetValue(3, 1)); Assert.AreEqual(double.NaN, c.GetValue(3, 2)); Assert.AreEqual(double.NaN, c.GetValue(3, 3)); }
public void AddOperator() { // Arrange Matrix a = MatrixVectorData.ArrangeMatrixA_4_4(); Matrix b = MatrixVectorData.ArrangeMatrixB_4_4(); // Act a.Add(b); // Assert Assert.AreEqual(-19.8, a.GetValue(0, 0)); Assert.AreEqual(11.45, a.GetValue(1, 0)); Assert.AreEqual(double.PositiveInfinity, a.GetValue(2, 0)); Assert.AreEqual(double.NegativeInfinity, a.GetValue(3, 0)); Assert.AreEqual(1.1, a.GetValue(0, 1)); Assert.AreEqual(13.24, a.GetValue(1, 1)); Assert.AreEqual(2.34, a.GetValue(2, 1)); Assert.AreEqual(12, a.GetValue(3, 1)); Assert.AreEqual(double.NaN, a.GetValue(0, 2)); Assert.AreEqual(14.4, a.GetValue(1, 2)); Assert.AreEqual(-6.93, a.GetValue(2, 2)); Assert.AreEqual(double.NaN, a.GetValue(3, 2)); Assert.AreEqual(double.NegativeInfinity, a.GetValue(0, 3)); Assert.AreEqual(7.79, a.GetValue(1, 3)); Assert.AreEqual(14, a.GetValue(2, 3)); Assert.AreEqual(91.666666, a.GetValue(3, 3)); }
public void AddMatrixStaticSameSize() { // Arrange Matrix a = MatrixVectorData.ArrangeMatrixA_4_4(); Matrix b = MatrixVectorData.ArrangeMatrixB_4_4(); // Act Matrix c = Matrix.Add(a, b); // Assert Assert.AreEqual(c.GetValue(0, 0), -19.8); Assert.AreEqual(c.GetValue(1, 0), 11.45); Assert.AreEqual(c.GetValue(2, 0), double.PositiveInfinity); Assert.AreEqual(c.GetValue(3, 0), double.NegativeInfinity); Assert.AreEqual(c.GetValue(0, 1), 1.1); Assert.AreEqual(c.GetValue(1, 1), 13.24); Assert.AreEqual(c.GetValue(2, 1), 2.34); Assert.AreEqual(c.GetValue(3, 1), 12); Assert.AreEqual(c.GetValue(0, 2), double.NaN); Assert.AreEqual(c.GetValue(1, 2), 14.4); Assert.AreEqual(c.GetValue(2, 2), -6.93); Assert.AreEqual(c.GetValue(3, 2), double.NaN); Assert.AreEqual(c.GetValue(0, 3), double.NegativeInfinity); Assert.AreEqual(c.GetValue(1, 3), 7.79); Assert.AreEqual(c.GetValue(2, 3), 14); Assert.AreEqual(c.GetValue(3, 3), 91.666666); }
public void Transpose() { // Arrange Matrix a = MatrixVectorData.ArrangeMatrixA_4_4(); // Act a = a.Transpose(); // Assert Assert.AreEqual(4.2, a.GetValue(0, 0)); Assert.AreEqual(1.1, a.GetValue(1, 0)); Assert.AreEqual(6.8, a.GetValue(2, 0)); Assert.AreEqual(17.14, a.GetValue(3, 0)); Assert.AreEqual(8, a.GetValue(0, 1)); Assert.AreEqual(9, a.GetValue(1, 1)); Assert.AreEqual(12.4, a.GetValue(2, 1)); Assert.AreEqual(6.67, a.GetValue(3, 1)); Assert.AreEqual(double.PositiveInfinity, a.GetValue(0, 2)); Assert.AreEqual(0, a.GetValue(1, 2)); Assert.AreEqual(-7, a.GetValue(2, 2)); Assert.AreEqual(14, a.GetValue(3, 2)); Assert.AreEqual(double.NegativeInfinity, a.GetValue(0, 3)); Assert.AreEqual(0, a.GetValue(1, 3)); Assert.AreEqual(double.NaN, a.GetValue(2, 3)); Assert.AreEqual(85, a.GetValue(3, 3)); }
public void SubtractMatrixINull() { // Arrange Matrix a = MatrixVectorData.ArrangeMatrixD_3_3(); // Act a.Subtract(null); }
public void AddVectorNullVector2() { // Arrange Vector a = MatrixVectorData.ArrangeVectorB_3_Column(); // Act Vector.Add(a, null); }
public void SetValueOutOfIndex() { // Arrange Matrix a = MatrixVectorData.ArrangeMatrixA_4_4(); // Act a.SetValue(50, 5, 0); }
public void GetValueNegativeIndex() { // Arrange Matrix a = MatrixVectorData.ArrangeMatrixA_4_4(); // Act a.GetValue(0, -1); }
public void GetRowNegativeIndex() { // Arrange Matrix a = MatrixVectorData.ArrangeMatrixA_4_4(); // Act a.GetRow(-1); }
public void GetRowOutOfBounds() { // Arrange Matrix a = MatrixVectorData.ArrangeMatrixA_4_4(); // Act a.GetRow(5); }
public void DotProductNullVector2() { // Arrange Vector a = MatrixVectorData.ArrangeVectorB_3_Column(); // Act Vector.DotProduct(a, null); }
public void SetValueNegativeIndex() { // Arrange Vector a = MatrixVectorData.ArrangeVectorD_3_Row(); // Act a.SetValue(-2, 2); }
public void SetValueOutOfBounds() { // Arrange Vector a = MatrixVectorData.ArrangeVectorD_3_Row(); // Act a.SetValue(5, 2); }
public void GetValueNegativeIndex() { // Arrange Vector a = MatrixVectorData.ArrangeVectorA_4_Column(); // Act a.GetValue(-1); }
public void GetValueOutOfBounds() { // Arrange Vector a = MatrixVectorData.ArrangeVectorA_4_Column(); // Act a.GetValue(5); }
public void MultiplyVectorNullVector2() { // Arrange Vector a = MatrixVectorData.ArrangeVectorC_4_Row(); // Act Vector.Multiply(a, null); }
public void SubtractMatrixStaticINull() { // Arrange Matrix b = MatrixVectorData.ArrangeMatrixD_3_3(); // Act Matrix.Subtract(null, b); }
public void SubtractMatrixStaticJNull() { // Arrange Matrix a = MatrixVectorData.ArrangeMatrixD_3_3(); // Act Matrix.Subtract(a, null); }
public void DotProductNullMatrix() { // Arrange Vector b = MatrixVectorData.ArrangeVectorB_3_Column(); // Act Vector c = Matrix.DotProduct(null, b); }
public void AddMatrixStaticJNull() { // Arrange Matrix a = MatrixVectorData.ArrangeMatrixA_4_4(); // Act Matrix result = Matrix.Add(a, null); }
public void DotProductTwoNullMatrix() { // Arrange Vector b = MatrixVectorData.ArrangeVectorD_3_Row(); // Act Vector c = Matrix.DotProduct(b, null); }
public void GetValueOutOfBounds() { // Arrange Matrix a = MatrixVectorData.ArrangeMatrixA_4_4(); // Act a.GetValue(5, 5); }
public void DotProductTwoNullVector() { // Arrange Matrix a = MatrixVectorData.ArrangeMatrixA_4_4(); // Act Vector c = Matrix.DotProduct(null, a); }
public void SetColumnNull() { // Arrange Matrix a = MatrixVectorData.ArrangeMatrixA_4_4(); // Act a.SetColumn((Vector)null, 1); }
public void OuterProductNullVector2() { // Arrange Vector a = MatrixVectorData.ArrangeVectorA_4_Column(); // Act Vector.OuterProduct(a, null); }
public void SetValueNegativeIndex() { // Arrange Matrix a = MatrixVectorData.ArrangeMatrixA_4_4(); // Act a.SetValue(-1, 0, 2); }
public void AddMatrixINull() { // Arrange Matrix a = MatrixVectorData.ArrangeMatrixA_4_4(); // Act a.Add(null); }
public void OuterProductNullVector() { // Arrange Vector a = MatrixVectorData.ArrangeVectorB_3_Column(); // Act Vector.OuterProduct(null, a); }
public void SubtractVectorNullVector2() { // Arrange Vector a = MatrixVectorData.ArrangeVectorA_4_Column(); // Act Vector.Subtract(a, null); }