private void DrawLines( AnnotatedTreeNode node )
        {
            if( node.IsInvisibleNode )
                return;

            if( node.HasChildren )
            { // Has children and Is Expanded
                for (var j = 0; j < node.Children.Count; j++)
                {
                    if( !node.Children[ j ].IsInvisibleNode )
                    DrawLine( node.ChildrenConnectorPoint, node.Children[j].ParentConnectorPoint);

                    // Children
                    DrawLines( node.Children[j] );
                }
            }
        }
示例#2
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        public static int TreeMaxHeight( AnnotatedTreeNode node )
        {
            if( node == null )
                return 0;

            int maxHeight = 0;
            if( node.Children != null )
            {
                for( int i=0; i < node.Children.Count; i++ )
                {
                    int branchHeight = TreeMaxHeight( node.Children[i] );

                    if( maxHeight < branchHeight )
                        maxHeight = branchHeight;
                }
            }

            return maxHeight + 1;
        }
示例#3
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        public static AnnotatedTreeNode ToAnnotatedBinaryTree( BinaryNode node )
        {
            var annotatedNode = new AnnotatedTreeNode()
            {
                Payload = node.Payload,
                IsCompareSource = node.IsCompareSource,
                IsCompareTarget = node.IsCompareTarget
            };

            if( node.LeftNode != null || node.RightNode != null )
            {
                annotatedNode.Children = new List<AnnotatedTreeNode>();

                if( node.LeftNode != null )
                {
                    var leftNode = ToAnnotatedBinaryTree( node.LeftNode );

                    annotatedNode.Children.Add( leftNode );
                }

                if( node.RightNode != null )
                {
                    var rightNode = ToAnnotatedBinaryTree( node.RightNode );

                    annotatedNode.Children.Add( rightNode );
                }

                // Push an invisible node
                if( node.LeftNode != null && node.RightNode == null )
                {
                    annotatedNode.Children.Add( new AnnotatedTreeNode(){ IsInvisibleNode = true } );
                }
                else if( node.LeftNode == null && node.RightNode != null )
                {
                    annotatedNode.Children.Insert( 0, new AnnotatedTreeNode() { IsInvisibleNode = true } );
                }
            }

            return annotatedNode;
        }
示例#4
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        public static AnnotatedTreeNode ToAnnotatedTree( TreeNode node )
        {
            var annotatedNode = new AnnotatedTreeNode()
            {
                Payload = node.Payload,
                IsCompareSource = node.IsCompareSource,
                IsCompareTarget = node.IsCompareTarget
            };

            if( node.Children != null )
            {
                annotatedNode.Children = new List<AnnotatedTreeNode>();

                for( int i=0; i < node.Children.Count; i++ )
                {
                    var child = ToAnnotatedTree( node.Children[ i ] );

                    annotatedNode.Children.Add( child );
                }
            }

            return annotatedNode;
        }
        private void PrepareNode(
            AnnotatedTreeNode node,
            int level = 0,
            AnnotatedTreeNode parentNode = null,
            AnnotatedTreeNode LeftSibling = null,
            Dictionary<int, AnnotatedTreeNode> rightLimits = null
        )
        {
            if( rightLimits == null )
                rightLimits = new Dictionary<int, AnnotatedTreeNode>();

            node.Level = level;
            node.Parent = parentNode;
            node.LeftSibling = LeftSibling;

            if( node.HasChildren )
            {
                for( var i = 0; i < node.Children.Count; i++ )
                {
                    AnnotatedTreeNode left = null;

                    if( i == 0 && rightLimits.ContainsKey( level ) )
                        left = rightLimits[ level ];

                    if( i > 0 )
                        left = node.Children[ i - 1 ];

                    if( i == ( node.Children.Count - 1 ) )
                    {
                        if( rightLimits.ContainsKey( level ) )
                            rightLimits.Remove( level );
                        rightLimits.Add( level, node.Children[ i ] );
                    }

                    PrepareNode( node.Children[ i ], level + 1, node, left, rightLimits );
                }
            }
        }
        private void PerformLayout( AnnotatedTreeNode node )
        {
            double nodeHeight = 40;
            double nodeWidth = 40;
            double nodeMarginLeft = 10;
            double nodeMarginTop = 20;

            double nodeLeft = 0; // defaultValue

            // Before Layout this Node, Layout its children
            if( node.HasChildren )
            {
                for (var i = 0; i < node.Children.Count; i++)
                {
                    PerformLayout(node.Children[i]);
                }
            }

            if( node.HasChildren ) // If Has Children and Is Expanded
            {

                // My left is in the center of my children
                var childrenWidth = (node.Children[node.Children.Count-1].Left + node.Children[node.Children.Count-1].Width) - node.Children[0].Left;
                nodeLeft = (node.Children[0].Left + (childrenWidth / 2)) - (nodeWidth / 2);

                // Is my left over my left node?
                // Move it to the right
                if(node.LeftSibling != null &&((node.LeftSibling.Left+node.LeftSibling.Width+nodeMarginLeft)>nodeLeft))
                {
                    double newLeft = node.LeftSibling.Left + node.LeftSibling.Width + nodeMarginLeft;
                    double diff = newLeft - nodeLeft;
                    /// Move also my children
                    MoveRigth(node.Children, diff);
                    nodeLeft = newLeft;
                }
            }
            else
            {
                // My left is next to my left sibling
                if (node.LeftSibling != null )
                    nodeLeft = node.LeftSibling.Left + node.LeftSibling.Width + nodeMarginLeft;
            }

            node.Left = nodeLeft;

            // The top depends only on the level
            node.Top = (nodeMarginTop * (node.Level + 1)) + (nodeHeight * (node.Level + 1));
            // Size is constant
            node.Height = nodeHeight;
            node.Width = nodeWidth;

            // Calculate Connector Points
            // Child: Where the lines get out from to connect this node with its children
            var pointX = nodeLeft + (nodeWidth / 2);
            var pointY = node.Top + nodeHeight;
            node.ChildrenConnectorPoint = new Point{ X= pointX, Y= pointY };
            // Parent: Where the line that connect this node with its parent end
            pointX = nodeLeft + (nodeWidth / 2);
            pointY = node.Top;
            node.ParentConnectorPoint = new Point { X = pointX, Y = pointY };
        }
        private void DrawNode( AnnotatedTreeNode node )
        {
            if( node.IsInvisibleNode )
                return;

            var ellipse = new Ellipse();
                ellipse.Fill = node.IsCompareSource ? Brushes.Green : ( node.IsCompareTarget ? Brushes.Yellow : Brushes.White );
                ellipse.StrokeThickness = 2;
                ellipse.Stroke = Brushes.Black;
                ellipse.Width = node.Width;
                ellipse.Height = node.Height;

            var text = new TextBlock();
                text.Text = string.Format( "{0}", node.Payload.Value1 );
                text.TextAlignment = TextAlignment.Center;
                text.VerticalAlignment = VerticalAlignment.Center;

            var grid = new Grid();
                grid.Width = node.Width;
                grid.Height = node.Height;
                grid.Children.Add( ellipse );
                grid.Children.Add( text );
                Canvas.SetTop( grid, node.Top );
                Canvas.SetLeft( grid, node.Left );

            DrawingArea.Children.Add( grid );

            // Draw children
            if( node.HasChildren ) // Has Children and is Expanded
            {
                for (var i = 0; i < node.Children.Count; i++)
                {
                    DrawNode( node.Children[i] );
                }
            }
        }
示例#8
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        public static int TreeMaxWidth( AnnotatedTreeNode node )
        {
            if( node.Children == null )
                return 1;

            int branchWidth = 0;
            for( int i=0; i < node.Children.Count; i++ )
            {
                branchWidth += TreeMaxWidth( node.Children[ i ] );
            }

            return branchWidth;
        }