/// <summary> /// Run example /// </summary> public void Run() { // Format matrix output to console var formatProvider = (CultureInfo)CultureInfo.InvariantCulture.Clone(); formatProvider.TextInfo.ListSeparator = " "; // Solve next system of linear equations (Ax=b): // 5*x + 2*y - 4*z = -7 // 3*x - 7*y + 6*z = 38 // 4*x + 1*y + 5*z = 43 // Create matrix "A" with coefficients var matrixA = DenseMatrix.OfArray(new[,] { { 5.00, 2.00, -4.00 }, { 3.00, -7.00, 6.00 }, { 4.00, 1.00, 5.00 } }); Console.WriteLine(@"Matrix 'A' with coefficients"); Console.WriteLine(matrixA.ToString("#0.00\t", formatProvider)); Console.WriteLine(); // Create vector "b" with the constant terms. var vectorB = new DenseVector(new[] { -7.0, 38.0, 43.0 }); Console.WriteLine(@"Vector 'b' with the constant terms"); Console.WriteLine(vectorB.ToString("#0.00\t", formatProvider)); Console.WriteLine(); // Create stop criteriums to monitor an iterative calculation. There are next available stop criteriums: // - DivergenceStopCriterium: monitors an iterative calculation for signs of divergence; // - FailureStopCriterium: monitors residuals for NaN's; // - IterationCountStopCriterium: monitors the numbers of iteration steps; // - ResidualStopCriterium: monitors residuals if calculation is considered converged; // Stop calculation if 1000 iterations reached during calculation var iterationCountStopCriterium = new IterationCountStopCriterium<double>(1000); // Stop calculation if residuals are below 1E-10 --> the calculation is considered converged var residualStopCriterium = new ResidualStopCriterium(1e-10); // Create monitor with defined stop criteriums var monitor = new Iterator<double>(new IIterationStopCriterium<double>[] { iterationCountStopCriterium, residualStopCriterium }); // Create Transpose Free Quasi-Minimal Residual solver var solver = new TFQMR(monitor); // 1. Solve the matrix equation var resultX = solver.Solve(matrixA, vectorB); Console.WriteLine(@"1. Solve the matrix equation"); Console.WriteLine(); // 2. Check solver status of the iterations. // Solver has property IterationResult which contains the status of the iteration once the calculation is finished. // Possible values are: // - CalculationCancelled: calculation was cancelled by the user; // - CalculationConverged: calculation has converged to the desired convergence levels; // - CalculationDiverged: calculation diverged; // - CalculationFailure: calculation has failed for some reason; // - CalculationIndetermined: calculation is indetermined, not started or stopped; // - CalculationRunning: calculation is running and no results are yet known; // - CalculationStoppedWithoutConvergence: calculation has been stopped due to reaching the stopping limits, but that convergence was not achieved; Console.WriteLine(@"2. Solver status of the iterations"); Console.WriteLine(solver.IterationResult); Console.WriteLine(); // 3. Solution result vector of the matrix equation Console.WriteLine(@"3. Solution result vector of the matrix equation"); Console.WriteLine(resultX.ToString("#0.00\t", formatProvider)); Console.WriteLine(); // 4. Verify result. Multiply coefficient matrix "A" by result vector "x" var reconstructVecorB = matrixA * resultX; Console.WriteLine(@"4. Multiply coefficient matrix 'A' by result vector 'x'"); Console.WriteLine(reconstructVecorB.ToString("#0.00\t", formatProvider)); Console.WriteLine(); }
/// <summary> /// Run example /// </summary> public void Run() { // Format matrix output to console var formatProvider = (CultureInfo)CultureInfo.InvariantCulture.Clone(); formatProvider.TextInfo.ListSeparator = " "; // Solve next system of linear equations (Ax=b): // 5*x + 2*y - 4*z = -7 // 3*x - 7*y + 6*z = 38 // 4*x + 1*y + 5*z = 43 // Create matrix "A" with coefficients var matrixA = new DenseMatrix(new[,] { { 5.00, 2.00, -4.00 }, { 3.00, -7.00, 6.00 }, { 4.00, 1.00, 5.00 } }); Console.WriteLine(@"Matrix 'A' with coefficients"); Console.WriteLine(matrixA.ToString("#0.00\t", formatProvider)); Console.WriteLine(); // Create vector "b" with the constant terms. var vectorB = new DenseVector(new[] { -7.0, 38.0, 43.0 }); Console.WriteLine(@"Vector 'b' with the constant terms"); Console.WriteLine(vectorB.ToString("#0.00\t", formatProvider)); Console.WriteLine(); // Create stop criteriums to monitor an iterative calculation. There are next available stop criteriums: // - DivergenceStopCriterium: monitors an iterative calculation for signs of divergence; // - FailureStopCriterium: monitors residuals for NaN's; // - IterationCountStopCriterium: monitors the numbers of iteration steps; // - ResidualStopCriterium: monitors residuals if calculation is considered converged; // Stop calculation if 1000 iterations reached during calculation var iterationCountStopCriterium = new IterationCountStopCriterium(1000); // Stop calculation if residuals are below 1E-10 --> the calculation is considered converged var residualStopCriterium = new ResidualStopCriterium(1e-10); // Create monitor with defined stop criteriums var monitor = new Iterator(new IIterationStopCriterium[] { iterationCountStopCriterium, residualStopCriterium }); // Load all suitable solvers from current assembly. Below in this example, there is user-defined solver // "class UserBiCgStab : IIterativeSolverSetup<double>" which uses regular BiCgStab solver. But user may create any other solver // and solver setup classes which implement IIterativeSolverSetup<T> and pass assembly to next function: CompositeSolver.LoadSolverInformationFromAssembly(Assembly.GetExecutingAssembly()); // Create composite solver var solver = new CompositeSolver(monitor); // 1. Solve the matrix equation var resultX = solver.Solve(matrixA, vectorB); Console.WriteLine(@"1. Solve the matrix equation"); Console.WriteLine(); // 2. Check solver status of the iterations. // Solver has property IterationResult which contains the status of the iteration once the calculation is finished. // Possible values are: // - CalculationCancelled: calculation was cancelled by the user; // - CalculationConverged: calculation has converged to the desired convergence levels; // - CalculationDiverged: calculation diverged; // - CalculationFailure: calculation has failed for some reason; // - CalculationIndetermined: calculation is indetermined, not started or stopped; // - CalculationRunning: calculation is running and no results are yet known; // - CalculationStoppedWithoutConvergence: calculation has been stopped due to reaching the stopping limits, but that convergence was not achieved; Console.WriteLine(@"2. Solver status of the iterations"); Console.WriteLine(solver.IterationResult); Console.WriteLine(); // 3. Solution result vector of the matrix equation Console.WriteLine(@"3. Solution result vector of the matrix equation"); Console.WriteLine(resultX.ToString("#0.00\t", formatProvider)); Console.WriteLine(); // 4. Verify result. Multiply coefficient matrix "A" by result vector "x" var reconstructVecorB = matrixA * resultX; Console.WriteLine(@"4. Multiply coefficient matrix 'A' by result vector 'x'"); Console.WriteLine(reconstructVecorB.ToString("#0.00\t", formatProvider)); Console.WriteLine(); }