public override void HandleInput(InputState input) { if (input.IsMenuUp(ControllingPlayer)) { if(correctAnswer == 1) { parent.ProcessAnswer(true, lifeSpan); } else { parent.ProcessAnswer(false, 0); } ExitScreen(); } else if (input.IsMenuDown(ControllingPlayer)) { if(correctAnswer == 2) { parent.ProcessAnswer(true, lifeSpan); } else { parent.ProcessAnswer(false, 0); } ExitScreen(); } else if(input.IsMenuLeft(ControllingPlayer)) { if(correctAnswer == 3) { parent.ProcessAnswer(true, lifeSpan); } else { parent.ProcessAnswer(false, 0); } ExitScreen(); } else if(input.IsMenuRight(ControllingPlayer)) { if(correctAnswer == 4) { parent.ProcessAnswer(true, lifeSpan); } else { parent.ProcessAnswer(false, 0); } ExitScreen(); } }
public override void HandleInput(InputState input) { if (input.IsMenuUp(ControllingPlayer)) { ProcessAnswer(1); ExitScreen(); } else if (input.IsMenuDown(ControllingPlayer)) { ProcessAnswer(4); ExitScreen(); } else if(input.IsMenuLeft(ControllingPlayer)) { ProcessAnswer(2); ExitScreen(); } else if(input.IsMenuRight(ControllingPlayer)) { ProcessAnswer(3); ExitScreen(); } }