示例#1
0
        private void Parse( string _block )
        {
            m_states.m_unknownStates.Clear();
            m_parms.m_unknownParms.Clear();
            m_options.m_unknownOptions.Clear();
            m_unknownVariables.Clear();
            m_forbiddenParms.Clear();

            m_isUsingVegetationParms = false;
            m_isUsingCloudParms = false;
            m_isUsingWaterParms = false;

            Parser	P = new Parser( _block );
            while ( P.OK ) {
                string	token = P.ReadString();
                if ( token == null )
                    break;	// Done!
                if ( token.StartsWith( "//" ) ) {
                    RecordSingleLineCommentVariable( token, P );
                    continue;
                }
                if ( token.StartsWith( "/*" ) ) {
                    RecordCommentVariable( token, P );
                    continue;
                }

                if ( token.EndsWith( "{" ) ) {
                    // Handle problematic parms without space before their values
                    token = token.Substring( 0, token.Length-1 );
                    P.m_Index--;
                }

                P.SkipSpaces();

                switch ( token.ToLower() ) {
                    case "version":
                        P.SkipSpaces();
                        m_version = P.ReadInteger();
                        break;

                    case "state":
                        m_states.Parse( P.ReadBlock() );
                        break;

                    case "parms":
                        m_parms.Parse( P.ReadBlock() );
                        break;

                    case "options":
                        ParseOptions( P.ReadBlock() );
                        break;

                    // Programs
                    case "mainprogram":			m_programs.SetMainProgram( P.ReadString() ); break;
                    case "zprepassprogram":		m_programs.m_ZPrepass = P.ReadString(); break;
                    case "shadowprogram":		m_programs.m_shadow = P.ReadString(); break;

                    // Textures
                        // Layer 0
                    case "diffusemap":			Layer0.m_diffuse = new Layer.Texture( P.ReadToEOL() ); break;
                    case "bumpmap":				Layer0.m_normal = new Layer.Texture( P.ReadToEOL() ); break;
                    case "glossmap":			Layer0.m_gloss = new Layer.Texture( P.ReadToEOL() ); break;
                    case "metallicmap":			Layer0.m_metal = new Layer.Texture( P.ReadToEOL() ); break;
                    case "specularmap":			Layer0.m_specular = new Layer.Texture( P.ReadToEOL() ); break;
                    case "heightmap":			m_height = new Layer.Texture( P.ReadToEOL() ); break;
                    case "lightmap":			m_lightMap = new Layer.Texture( P.ReadToEOL() ); break;
                    case "occlusionmap":		Layer0.m_AO = new Layer.Texture( P.ReadToEOL() ); break;
                    case "translucencymap":		Layer0.m_translucency = new Layer.Texture( P.ReadToEOL() ); break;
                    case "emissivemap":			Layer0.m_emissive = new Layer.Texture( P.ReadToEOL() ); break;
                    case "layer0_maskmap":		Layer0.m_mask = new Layer.Texture( P.ReadToEOL() ); break;
                    case "layer0_scalebias":	Layer0.ParseScaleBias( P ); break;
                    case "layer0_maskscalebias":Layer0.ParseMaskScaleBias( P ); break;
                    case "layer0_colorconstant":Layer0.m_colorConstant = P.ReadFloat4(); break;

                        // Layer 1
                    case "layer1_diffusemap":	Layer1.m_diffuse = new Layer.Texture( P.ReadToEOL() ); break;
                    case "layer1_bumpmap":		Layer1.m_normal = new Layer.Texture( P.ReadToEOL() ); break;
                    case "layer1_glossmap":		Layer1.m_gloss = new Layer.Texture( P.ReadToEOL() ); break;
                    case "layer1_specularmap":	Layer1.m_specular = new Layer.Texture( P.ReadToEOL() ); break;
                    case "layer1_metallicmap":	Layer1.m_metal = new Layer.Texture( P.ReadToEOL() ); break;
                    case "layer1_maskmap":		Layer1.m_mask = new Layer.Texture( P.ReadToEOL() ); break;
                    case "layer1_emissivemap":	throw new Exception( "Shouldn't be allowed!" );//P.SkipSpaces(); Layer1.m_emissive = new Layer.Texture( P.ReadToEOL() ); break;
                    case "layer1_scalebias":	Layer1.ParseScaleBias( P ); break;
                    case "layer1_maskscalebias":Layer1.ParseMaskScaleBias( P ); break;
                    case "layer1_colorconstant":Layer1.m_colorConstant = P.ReadFloat4(); break;

                        // Layer 2
                    case "layer2_diffusemap":	Layer2.m_diffuse = new Layer.Texture( P.ReadToEOL() ); break;
                    case "layer2_bumpmap":		Layer2.m_normal = new Layer.Texture( P.ReadToEOL() ); break;
                    case "layer2_glossmap":		Layer2.m_gloss = new Layer.Texture( P.ReadToEOL() ); break;
                    case "layer2_specularmap":	Layer2.m_specular = new Layer.Texture( P.ReadToEOL() ); break;
                    case "layer2_metallicmap":	Layer2.m_metal = new Layer.Texture( P.ReadToEOL() ); break;
                    case "layer2_emissivemap":	throw new Exception( "Shouldn't be allowed!" );//P.SkipSpaces(); Layer2.m_emissive = new Layer.Texture( P.ReadToEOL() ); break;
                    case "layer2_maskmap":		Layer2.m_mask = new Layer.Texture( P.ReadToEOL() ); break;
                    case "layer2_scalebias":	Layer2.ParseScaleBias( P ); break;
                    case "layer2_maskscalebias":Layer2.ParseMaskScaleBias( P ); break;
                    case "layer2_colorconstant":Layer2.m_colorConstant = P.ReadFloat4(); break;

                    // Main variables
                    case "m_physicsmaterial":
                        m_physicsMaterial = P.ReadToEOL();
                        break;

                    case "wardroughness":
                        float4	roughness = P.ReadFloat4();
                        m_glossMinMax.x = roughness.x;
                        m_glossMinMax.y = roughness.y;
                        break;
                    case "metallicminmax":
                        float4	metal = P.ReadFloat4();
                        m_metallicMinMax.x = metal.x;
                        m_metallicMinMax.y = metal.y;
                        break;

                    default:
                        if ( CheckSafeTokens( token ) )
                            RecordUnknownVariable( token, P );
                        else
                            RecordForbiddenVariable( token, P );
                        break;
                }
            }
        }
示例#2
0
 static void RecordCommentVariable( List< string > _variables, string _token, Parser P )
 {
     string	comment = _token + P.SkipComment();
     _variables.Add( comment );
 }
示例#3
0
 static void RecordSingleLineCommentVariable( List< string > _variables, string _token, Parser P )
 {
     string	record = _token + P.ReadToEOL();
     _variables.Add( record );
 }
示例#4
0
            public void Parse( string _parms )
            {
                m_rawBlendState = null;
                m_blendState = BLEND_STATE.OPAQUE;

                Parser	P = new Parser( _parms );
                while ( P.OK ) {
                    string	token = P.ReadString();
                    if ( token == null )
                        break;	// Done!
                    if ( token.StartsWith( "//" ) ) {
                        RecordSingleLineCommentVariable( m_unknownStates, token, P );
                        continue;
                    }
                    if ( token.StartsWith( "/*" ) ) {
                        RecordCommentVariable( m_unknownStates, token, P );
                        continue;
                    }

                    if ( token.EndsWith( "{" ) ) {
                        // Handle problematic parms without space before their values
                        token = token.Substring( 0, token.Length-1 );
                        P.m_Index--;
                    }

                    P.SkipSpaces();

                    switch ( token.ToLower() ) {
                        case "blend": {
                            P.SkipSpaces();
                            m_rawBlendState = P.ReadToEOL();
                            ParseBlendState( m_rawBlendState );
                            break;
                        }
                        default:
                            m_unknownStates.Add( token + "	" + P.ReadToEOL() );
                            break;
                    }
                }
            }
示例#5
0
            void ParseBlendState( string _rawBlendState )
            {
                m_blendState = BLEND_STATE.OPAQUE;

                Parser		P = new Parser( _rawBlendState );
                string		sourceOp = P.ReadString();
                string		destOp = P.OK ? P.ReadString() : null;
                string[]	ops = new string[] { sourceOp, destOp };
                foreach ( string op in ops ) {
                    if ( op != null )
                        switch ( op.ToUpper() ) {
                            case "SRC_ALPHA":
                            case "ONE_MINUS_SRC_ALPHA":
                            case "DST_ALPHA":
                            case "ONE_MINUS_DST_ALPHA":
                                m_blendState = BLEND_STATE.ALPHA;
                                break;
                        }
                }
            }
示例#6
0
                public Texture( string _textureLine )
                {
                    m_rawTextureLine = _textureLine;

                    // Parse texture name
                    Parser	P = new Parser( _textureLine );
                    m_name = P.ReadString( true, false );

                    try {
                        // Check if it's a constant color
                        m_name = m_name.ToLower();
                        if ( m_name.StartsWith( "_" ) ) {
                            // Procedural texture
                            switch ( m_name ) {
                                case "_default":			m_constantColorType = CONSTANT_COLOR_TYPE.DEFAULT; break;
                                case "_black":				m_constantColorType = CONSTANT_COLOR_TYPE.BLACK; break;
                                case "_blackalphawhite":	m_constantColorType = CONSTANT_COLOR_TYPE.BLACK_ALPHA_WHITE; break;
                                case "_white":				m_constantColorType = CONSTANT_COLOR_TYPE.WHITE; break;
                                case "_invalid":			m_constantColorType = CONSTANT_COLOR_TYPE.INVALID; break;
                                default: throw new Exception( "Unsupported procedural texture type \"" + m_name + "\"!" );
                            }
                        } else if ( m_name.StartsWith( "ipr_constantcolor" ) ) {
                            m_constantColorType = CONSTANT_COLOR_TYPE.CUSTOM;
                            P = new Parser( _textureLine );
                            P.ConsumeString( "ipr_constantColor", false );
                            string	strColor = P.ReadBlock( '(', ')' );
                            m_customConstantColor = P.ReadFloat4( strColor );

                            // Compare known colors to revert to basic types
                            if ( CompareFloat4( m_customConstantColor, float4.Zero ) ) {
                                m_constantColorType = CONSTANT_COLOR_TYPE.BLACK;
                            } else if ( CompareFloat4( m_customConstantColor, float4.UnitW ) ) {
                                m_constantColorType = CONSTANT_COLOR_TYPE.BLACK_ALPHA_WHITE;
                            } else if ( CompareFloat4( m_customConstantColor, float4.One ) ) {
                                m_constantColorType = CONSTANT_COLOR_TYPE.WHITE;
                            }
                        }

                        if ( m_constantColorType == CONSTANT_COLOR_TYPE.TEXTURE ) {
                            // Build file name
                            string	fullPath = Path.Combine( ms_TexturesBasePath.FullName, m_name );
                            if ( Path.GetExtension( fullPath.ToLower() ) == "" )
                                fullPath += ".tga";	// Assume tga files if unspecified
                            m_fileName = new FileInfo( fullPath );
                        }
                    } catch ( Exception _e ) {
                        m_error = _e;
                    }
                }
示例#7
0
            public void Parse( string _parms )
            {
                m_sortStage = SORT_STAGE.UNKNOWN;

                Parser	P = new Parser( _parms );
                while ( P.OK ) {
                    string	token = P.ReadString();
                    if ( token == null )
                        break;	// Done!
                    if ( token.StartsWith( "//" ) ) {
                        RecordSingleLineCommentVariable( m_unknownParms, token, P );
                        continue;
                    }
                    if ( token.StartsWith( "/*" ) ) {
                        RecordCommentVariable( m_unknownParms, token, P );
                        continue;
                    }

                    if ( token.EndsWith( "{" ) ) {
                        // Handle problematic parms without space before their values
                        token = token.Substring( 0, token.Length-1 );
                        P.m_Index--;
                    }

                    P.SkipSpaces();

                    switch ( token.ToLower() ) {
                        case "stagesort": {
                            string	sortStageName = P.ReadString();
                            switch ( sortStageName.ToLower() ) {
                                case "sortcoverage":	m_sortStage = SORT_STAGE.sortCoverage; break;
                                case "sortboatvolume":	m_sortStage = SORT_STAGE.sortBoatVolume; break;
                                case "sortemit":		m_sortStage = SORT_STAGE.sortEmit; break;
                                case "sortemitonly":	m_sortStage = SORT_STAGE.sortEmitOnly; break;
                                case "sortshadowwalk":	m_sortStage = SORT_STAGE.sortShadowWalk; break;
                                case "sortwater":		m_sortStage = SORT_STAGE.sortWater; break;
                                case "sortdecal":		m_sortStage = SORT_STAGE.sortDecal; break;
                                case "sorttranssort":	m_sortStage = SORT_STAGE.sortTransSort; break;
                                case "sorttrans":		m_sortStage = SORT_STAGE.sortTrans; break;
                                case "sortdarkvision":	m_sortStage = SORT_STAGE.sortDarkVision; break;
                                case "sorthud":			m_sortStage = SORT_STAGE.sortHud; break;
                                case "sortperturber":	m_sortStage = SORT_STAGE.sortPerturber; break;
                                case "sortautomap":		m_sortStage = SORT_STAGE.sortAutomap; break;
                                case "sortposttonemap":	m_sortStage = SORT_STAGE.sortPostTonemap; break;
                                default: throw new Exception( "Unhandled sort stage!" );
                            }
                            break;
                        }
                        default:
                            m_unknownParms.Add( token + "	" + P.ReadToEOL() );
                            break;
                    }
                }
            }
示例#8
0
 void RecordUnknownVariable( string _token, Parser P )
 {
     string	record = _token + "\t" + P.ReadToEOL();
     m_unknownVariables.Add( record );
 }
示例#9
0
 public void ParseScaleBias( Parser _P )
 {
     float4	SB = _P.ReadFloat4();
     m_UVScale.Set( SB.x, SB.y );
     m_UVOffset.Set( SB.z, SB.w );
 }
示例#10
0
 void RecordSingleLineCommentVariable( string _token, Parser P )
 {
     RecordSingleLineCommentVariable( m_unknownVariables, _token, P );
 }
示例#11
0
 void RecordUnknownOption( string _token, int value, Parser P )
 {
     string	record = _token + "\t" + value + P.ReadToEOL();
     m_options.m_unknownOptions.Add( record );
 }
示例#12
0
 void RecordSingleLineCommentOption( string _token, Parser P )
 {
     string	record = _token + P.ReadToEOL();
     m_options.m_unknownOptions.Add( record );
 }
示例#13
0
 void RecordForbiddenVariable( string _token, Parser P )
 {
     string	record = _token + "\t" + P.ReadToEOL();
     m_forbiddenParms.Add( record );
 }
示例#14
0
 void RecordCommentOption( string _token, Parser P )
 {
     string	comment = _token + P.SkipComment();
     m_options.m_unknownOptions.Add( comment );
 }
示例#15
0
        private void ParseOptions( string _options )
        {
            try {
                Parser	P = new Parser( _options );
                while ( P.OK ) {
                    string	token = P.ReadString();
                    if ( token == null )
                        break;	// Done!
                    if ( token.StartsWith( "//" ) ) {
                        RecordSingleLineCommentOption( token, P );
                        continue;
                    }
                    if ( token.StartsWith( "/*" ) ) {
                        RecordCommentOption( token, P );
                        continue;
                    }
                    P.SkipSpaces();
                    if ( !P.IsNumeric() )
                        continue;	// Ill-formed option?

                    int		value = P.ReadInteger();

                    switch ( token.ToLower() ) {

                        case "glossindiffusealpha":			m_options.m_glossInDiffuseAlpha = value != 0; break;
                        case "alphatest":					m_options.m_isAlphaTest = value != 0; break;
                        case "ismasking":					m_options.m_isMasking = value != 0; break;
                        case "hasbumpmap":					m_options.m_hasNormal = value != 0; break;
                        case "hasspecularmap":				m_options.m_hasSpecular = value != 0; break;
                        case "hasocclusionmap":				m_options.m_hasOcclusionMap = value != 0; break;
                        case "hasglossmap":					m_options.m_hasGloss = value != 0; break;
                        case "hasmetallicmap":				m_options.m_hasMetal = value != 0; break;
                        case "hasemissivemap":				m_options.m_hasEmissive = value != 0; break;
                        case "translucency/enable":			m_options.m_translucencyEnabled = value != 0; break;
                        case "translucencyusevertexcolor":	m_options.m_translucencyUseVertexColor = value != 0; break;

                        case "extralayer":
                            switch ( value ) {
                                case 0: Layer0.m_mask = null; m_options.m_extraLayers = 0; break;
                                case 1: Layer1.m_mask = null; m_options.m_extraLayers = 1; break;
                                case 2: Layer2.m_mask = null; m_options.m_extraLayers = 2; break;
                                default: throw new Exception( "Unsupported amount of extra layers!" );
                            }
                            break;

                            // LAYER 0
                        case "use_layer0_colorconstant": Layer0.m_useColorConstant = value != 0; break;

                        case "layer0_uvset":
                            switch ( value ) {
                                case 0: Layer0.m_UVSet = Layer.UV_SET.UV0; break;
                                case 1: Layer0.m_UVSet = Layer.UV_SET.UV1; break;
                                default: throw new Exception( "Unsupported UV set!" );
                            }
                            break;
                        case "layer0_mask_uvset":
                            switch ( value ) {
                                case 0: Layer0.m_maskUVSet = Layer.UV_SET.UV0; break;
                                case 1: Layer0.m_maskUVSet = Layer.UV_SET.UV1; break;
                                default: throw new Exception( "Unsupported UV set!" );
                            }
                            break;
                        case "layer0_maskmode":
                            switch ( value ) {
                                case 0: Layer0.m_maskingMode = Layer.MASKING_MODE.VERTEX_COLOR; break;
                                case 1: Layer0.m_maskingMode = Layer.MASKING_MODE.MASK_MAP; break;
                                case 2: Layer0.m_maskingMode = Layer.MASKING_MODE.MASK_MAP_AND_VERTEX_COLOR; break;
                                default: throw new Exception( "Unsupported UV set!" );
                            }
                            break;

                            // LAYER 1
                        case "use_layer1_colorconstant": Layer1.m_useColorConstant = value != 0; break;

                        case "layer1_uvset":
                            switch ( value ) {
                                case 0: Layer1.m_UVSet = Layer.UV_SET.UV0; break;
                                case 1: Layer1.m_UVSet = Layer.UV_SET.UV1; break;
                                default: throw new Exception( "Unsupported UV set!" );
                            }
                            break;
                        case "layer1_mask_uvset":
                            switch ( value ) {
                                case 0: Layer1.m_maskUVSet = Layer.UV_SET.UV0; break;
                                case 1: Layer1.m_maskUVSet = Layer.UV_SET.UV1; break;
                                default: throw new Exception( "Unsupported UV set!" );
                            }
                            break;
                        case "layer1_maskmode":
                            switch ( value ) {
                                case 0: Layer1.m_maskingMode = Layer.MASKING_MODE.VERTEX_COLOR; break;
                                case 1: Layer1.m_maskingMode = Layer.MASKING_MODE.MASK_MAP; break;
                                case 2: Layer1.m_maskingMode = Layer.MASKING_MODE.MASK_MAP_AND_VERTEX_COLOR; break;
                                default: throw new Exception( "Unsupported UV set!" );
                            }
                            break;
                        case "layer1_diffusereuselayer":
                            switch ( value ) {
                                case 0:	Layer1.m_diffuseReUse = Layer.REUSE_MODE.DONT_REUSE; break;
                                case 1:	Layer1.m_diffuseReUse = Layer.REUSE_MODE.REUSE_LAYER0; break;
                                default: throw new Exception( "Unsupported re-use mode!" );
                            }
                            break;
                        case "layer1_bumpreuselayer":
                            switch ( value ) {
                                case 0:	Layer1.m_normalReUse = Layer.REUSE_MODE.DONT_REUSE; break;
                                case 1:	Layer1.m_normalReUse = Layer.REUSE_MODE.REUSE_LAYER0; break;
                                default: throw new Exception( "Unsupported re-use mode!" );
                            }
                            break;
                        case "layer1_glossreuselayer":
                            switch ( value ) {
                                case 0:	Layer1.m_glossReUse = Layer.REUSE_MODE.DONT_REUSE; break;
                                case 1:	Layer1.m_glossReUse = Layer.REUSE_MODE.REUSE_LAYER0; break;
                                default: throw new Exception( "Unsupported re-use mode!" );
                            }
                            break;
                        case "layer1_specularreuselayer":
                            switch ( value ) {
                                case 0:	Layer1.m_specularReUse = Layer.REUSE_MODE.DONT_REUSE; break;
                                case 1:	Layer1.m_specularReUse = Layer.REUSE_MODE.REUSE_LAYER0; break;
                                default: throw new Exception( "Unsupported re-use mode!" );
                            }
                            break;
                        case "layer1_metallicreuselayer":
                            switch ( value ) {
                                case 0:	Layer1.m_metalReUse = Layer.REUSE_MODE.DONT_REUSE; break;
                                case 1:	Layer1.m_metalReUse = Layer.REUSE_MODE.REUSE_LAYER0; break;
                                default: throw new Exception( "Unsupported re-use mode!" );
                            }
                            break;
                        case "layer1_maskreuselayer":
                            switch ( value ) {
                                case 0:	Layer1.m_maskReUse = Layer.REUSE_MODE.DONT_REUSE; break;
                                case 1:	Layer1.m_maskReUse = Layer.REUSE_MODE.REUSE_LAYER0; break;
                                default: throw new Exception( "Unsupported re-use mode!" );
                            }
                            break;

                            // LAYER 2
                        case "use_layer2_colorconstant": Layer2.m_useColorConstant = value != 0; break;

                        case "layer2_uvset":
                            switch ( value ) {
                                case 0: Layer2.m_UVSet = Layer.UV_SET.UV0; break;
                                case 1: Layer2.m_UVSet = Layer.UV_SET.UV1; break;
                                default: throw new Exception( "Unsupported UV set!" );
                            }
                            break;
                        case "layer2_mask_uvset":
                            switch ( value ) {
                                case 0: Layer2.m_maskUVSet = Layer.UV_SET.UV0; break;
                                case 1: Layer2.m_maskUVSet = Layer.UV_SET.UV1; break;
                                default: throw new Exception( "Unsupported UV set!" );
                            }
                            break;
                        case "layer2_maskmode":
                            switch ( value ) {
                                case 0: Layer2.m_maskingMode = Layer.MASKING_MODE.VERTEX_COLOR; break;
                                case 1: Layer2.m_maskingMode = Layer.MASKING_MODE.MASK_MAP; break;
                                case 2: Layer2.m_maskingMode = Layer.MASKING_MODE.MASK_MAP_AND_VERTEX_COLOR; break;
                                default: throw new Exception( "Unsupported UV set!" );
                            }
                            break;
                        case "layer2_diffusereuselayer":
                            switch ( value ) {
                                case 0:	Layer2.m_diffuseReUse = Layer.REUSE_MODE.DONT_REUSE; break;
                                case 1:	Layer2.m_diffuseReUse = Layer.REUSE_MODE.REUSE_LAYER0; break;
                                case 2:	Layer2.m_diffuseReUse = Layer.REUSE_MODE.REUSE_LAYER1; break;
                                default: throw new Exception( "Unsupported re-use mode!" );
                            }
                            break;
                        case "layer2_bumpreuselayer":
                            switch ( value ) {
                                case 0:	Layer2.m_normalReUse = Layer.REUSE_MODE.DONT_REUSE; break;
                                case 1:	Layer2.m_normalReUse = Layer.REUSE_MODE.REUSE_LAYER0; break;
                                case 2:	Layer2.m_normalReUse = Layer.REUSE_MODE.REUSE_LAYER1; break;
                                default: throw new Exception( "Unsupported re-use mode!" );
                            }
                            break;
                        case "layer2_glossreuselayer":
                            switch ( value ) {
                                case 0:	Layer2.m_glossReUse = Layer.REUSE_MODE.DONT_REUSE; break;
                                case 1:	Layer2.m_glossReUse = Layer.REUSE_MODE.REUSE_LAYER0; break;
                                case 2:	Layer2.m_glossReUse = Layer.REUSE_MODE.REUSE_LAYER1; break;
                                default: throw new Exception( "Unsupported re-use mode!" );
                            }
                            break;
                        case "layer2_specularreuselayer":
                            switch ( value ) {
                                case 0:	Layer2.m_specularReUse = Layer.REUSE_MODE.DONT_REUSE; break;
                                case 1:	Layer2.m_specularReUse = Layer.REUSE_MODE.REUSE_LAYER0; break;
                                case 2:	Layer2.m_specularReUse = Layer.REUSE_MODE.REUSE_LAYER1; break;
                                default: throw new Exception( "Unsupported re-use mode!" );
                            }
                            break;
                        case "layer2_metallicreuselayer":
                            switch ( value ) {
                                case 0:	Layer2.m_metalReUse = Layer.REUSE_MODE.DONT_REUSE; break;
                                case 1:	Layer2.m_metalReUse = Layer.REUSE_MODE.REUSE_LAYER0; break;
                                case 2:	Layer2.m_metalReUse = Layer.REUSE_MODE.REUSE_LAYER1; break;
                                default: throw new Exception( "Unsupported re-use mode!" );
                            }
                            break;
                        case "layer2_maskreuselayer":
                            switch ( value ) {
                                case 0:	Layer2.m_maskReUse = Layer.REUSE_MODE.DONT_REUSE; break;
                                case 1:	Layer2.m_maskReUse = Layer.REUSE_MODE.REUSE_LAYER0; break;
                                case 2:	Layer2.m_maskReUse = Layer.REUSE_MODE.REUSE_LAYER1; break;
                                default: throw new Exception( "Unsupported re-use mode!" );
                            }
                            break;

                        default:
                            CheckSafeOptionsTokens( token, value );
                            RecordUnknownOption( token, value, P );
                            break;
                    }
                }
            } catch ( Exception _e ) {
                throw new Exception( "Failed parsing options block!", _e );
            }
        }
示例#16
0
        public float4 ReadFloat4( string _block )
        {
            Parser	P = new Parser( _block );

            float4	Result = new float4();

            int		coordinateIndex = 0;
            while ( P.OK ) {
                float	value = P.ReadFloat();
                P.ReadString();	// Skip separator

                switch ( coordinateIndex ) {
                    case 0: Result.x = value; break;
                    case 1: Result.y = value; break;
                    case 2: Result.z = value; break;
                    case 3: Result.w = value; break;
                    default: Error( "Unexpected coordinate!" ); break;
                }

                coordinateIndex++;
            }
            return Result;
        }