/// <summary> /// Instantiates the dropdown object and expands it. /// </summary> public void Show() { Canvas rootCanvas = m_BaseTransform.GetRootCanvas(); rootCanvas.CopySettingsToOtherCanvas(m_DropdownCanvas); m_DropdownCanvas.pixelPerfect = true; m_DropdownCanvas.sortingOrder = 30000; m_DropdownPanel = PrefabManager.InstantiateGameObject(PrefabManager.ResourcePrefabs.dropdownPanel, m_DropdownCanvas.transform).GetComponent <RectTransform>(); m_PanelLayer = m_DropdownPanel.GetChildByName <RectTransform>("PanelLayer"); m_DropdownCanvasGroup = m_DropdownPanel.GetComponent <CanvasGroup>(); m_ShadowCanvasGroup = m_DropdownPanel.GetChildByName <CanvasGroup>("Shadow"); m_DropdownPanel.GetRootCanvas().scaleFactor = rootCanvas.scaleFactor; m_CancelPanel = m_DropdownPanel.GetChildByName <RectTransform>("Cancel Panel"); m_CancelPanel.sizeDelta = scaler.canvas.pixelRect.size * 2; DropdownTrigger trigger = m_DropdownPanel.gameObject.GetChildByName <DropdownTrigger>("Cancel Panel"); trigger.index = -1; trigger.dropdown = this; m_DropdownPanel.gameObject.GetChildByName <Image>("ScrollRect").color = m_PanelColor; m_ListItemTemplate = new DropdownListItem(); m_ListItemTemplate.rectTransform = m_DropdownPanel.GetChildByName <RectTransform>("Item"); m_ListItemTemplate.canvasGroup = m_ListItemTemplate.rectTransform.GetComponent <CanvasGroup>(); m_ListItemTemplate.text = m_ListItemTemplate.rectTransform.GetChildByName <Text>("Text"); if (m_OptionDataList.imageType == ImageDataType.Sprite) { m_ListItemTemplate.image = m_ListItemTemplate.rectTransform.GetChildByName <Image>("Icon"); Destroy(m_ListItemTemplate.rectTransform.GetChildByName <VectorImage>("Icon").gameObject); } else { m_ListItemTemplate.image = m_ListItemTemplate.rectTransform.GetChildByName <VectorImage>("Icon"); Destroy(m_ListItemTemplate.rectTransform.GetChildByName <Image>("Icon").gameObject); } m_ListItems = new List <DropdownListItem>(); for (int i = 0; i < m_OptionDataList.options.Count; i++) { m_ListItems.Add(CreateItem(m_OptionDataList.options[i], i)); } for (int i = 0; i < m_ListItems.Count; i++) { Selectable selectable = m_ListItems[i].rectTransform.GetComponent <Selectable>(); Navigation navigation = new Navigation(); navigation.mode = Navigation.Mode.Explicit; if (i > 0) { navigation.selectOnUp = m_ListItems[i - 1].rectTransform.GetComponent <Selectable>(); } if (i < m_ListItems.Count - 1) { navigation.selectOnDown = m_ListItems[i + 1].rectTransform.GetComponent <Selectable>(); } selectable.navigation = navigation; } if (m_BaseSelectable != null) { if (m_ListItems.Count > 0) { Navigation navigation = Navigation.defaultNavigation; navigation.selectOnDown = m_ListItems[0].rectTransform.GetComponent <Selectable>(); m_BaseSelectable.navigation = navigation; } } float maxWidth = CalculateMaxItemWidth(); float buttonWidth = m_BaseTransform.rect.width; m_FullHeight = m_OptionDataList.options.Count * LayoutUtility.GetPreferredHeight(m_ListItemTemplate.rectTransform) + 16; m_ExpandedSize = new Vector2(Mathf.Max(maxWidth, buttonWidth), m_FullHeight); m_TempMaxHeight = m_MaxHeight; if (m_TempMaxHeight == 0) { m_TempMaxHeight = MaterialUIScaler.GetRootScaler(m_DropdownPanel).canvas.GetComponent <RectTransform>().rect.height - 32; } if (m_ExpandedSize.y > m_TempMaxHeight) { m_ExpandedSize.y = m_TempMaxHeight; } else { m_DropdownPanel.GetChildByName <Image>("Handle").gameObject.SetActive(false); } Destroy(m_ListItemTemplate.rectTransform.gameObject); m_DropdownPanel.position = m_BaseTransform.GetPositionRegardlessOfPivot(); if (m_ExpandStartType == ExpandStartType.ExpandFromBaseTransformWidth) { if (m_VerticalPivotType == VerticalPivotType.BelowBase) { m_DropdownPanel.position = new Vector3(m_DropdownPanel.position.x, m_DropdownPanel.position.y - m_BaseTransform.GetProperSize().y / 2, m_DropdownPanel.position.z); } else if (m_VerticalPivotType == VerticalPivotType.AboveBase) { m_DropdownPanel.position = new Vector3(m_DropdownPanel.position.x, m_DropdownPanel.position.y + m_BaseTransform.GetProperSize().y / 2, m_DropdownPanel.position.z); } } m_ExpandedPosition = CalculatedPosition(); m_ExpandedPosition.z = m_BaseTransform.position.z; m_DropdownCanvasGroup.alpha = 0f; m_ShadowCanvasGroup.alpha = 0f; if (m_ExpandStartType == ExpandStartType.ExpandFromBaseTransformWidth) { m_DropdownPanel.sizeDelta = new Vector2(m_BaseTransform.rect.size.x, 0f); } else if (m_ExpandStartType == ExpandStartType.ExpandFromBaseTransformHeight) { m_DropdownPanel.sizeDelta = new Vector2(0f, m_BaseTransform.rect.size.y); } else if (m_ExpandStartType == ExpandStartType.ExpandFromBaseTransformSize) { m_DropdownPanel.sizeDelta = m_BaseTransform.rect.size; } else { m_DropdownPanel.sizeDelta = Vector2.zero; } m_DropdownPanel.gameObject.SetActive(true); for (int i = 0; i < m_ListItemAutoTweeners.Count; i++) { TweenManager.EndTween(m_ListItemAutoTweeners[i]); } m_AutoTweeners = new List <int>(); m_ListItemAutoTweeners = new List <int>(); m_AutoTweeners.Add(TweenManager.TweenFloat(f => m_DropdownCanvasGroup.alpha = f, m_DropdownCanvasGroup.alpha, 1f, m_AnimationDuration * 0.66f, 0, null, false, Tween.TweenType.Linear)); m_AutoTweeners.Add(TweenManager.TweenFloat(f => m_ShadowCanvasGroup.alpha = f, m_ShadowCanvasGroup.alpha, 1f, m_AnimationDuration * 0.66f, 0, null, false, Tween.TweenType.Linear)); m_AutoTweeners.Add(TweenManager.TweenVector2(vector2 => m_DropdownPanel.sizeDelta = vector2, m_DropdownPanel.sizeDelta, m_ExpandedSize, m_AnimationDuration, m_AnimationDuration / 3, null, false, Tween.TweenType.EaseInOutQuint)); m_AutoTweeners.Add(TweenManager.TweenVector3(UpdateDropdownPos, m_DropdownPanel.position, m_ExpandedPosition, m_AnimationDuration, m_AnimationDuration / 3, () => { if (m_BaseSelectable != null && m_IsExapanded) { m_BaseSelectable.interactable = false; } Vector2 tempVector2 = m_PanelLayer.anchoredPosition; tempVector2.x = Mathf.RoundToInt(tempVector2.x); tempVector2.y = Mathf.RoundToInt(tempVector2.y); m_PanelLayer.anchoredPosition = tempVector2; }, false, Tween.TweenType.EaseInOutQuint)); for (int i = 0; i < m_ListItems.Count; i++) { int i1 = i; CanvasGroup canvasGroup = m_ListItems[i].canvasGroup; m_ListItemAutoTweeners.Add(TweenManager.TweenFloat(f => canvasGroup.alpha = f, canvasGroup.alpha, 1f, m_AnimationDuration * 1.66f, (i1 * (m_AnimationDuration / 6) + m_AnimationDuration) - m_ScrollPosOffset / 800, null, false, Tween.TweenType.Linear)); } if (m_FullHeight > m_TempMaxHeight) { m_DropdownPanel.GetChildByName <ScrollRect>("ScrollRect").gameObject.AddComponent <RectMask2D>(); } m_IsExapanded = true; m_TimeShown = Time.unscaledTime; }
/// <summary> /// Creates a single dropdown item and adds it to the dropdown list object in the scene. /// </summary> /// <param name="data">The data of the item.</param> /// <param name="index">The index of the item.</param> /// <returns>The instantiated DropdownListItem.</returns> private DropdownListItem CreateItem(OptionData data, int index) { DropdownListItem item = new DropdownListItem(); GameObject itemGameObject = Instantiate(m_ListItemTemplate.rectTransform.gameObject); item.rectTransform = itemGameObject.GetComponent <RectTransform>(); item.rectTransform.SetParent(m_ListItemTemplate.rectTransform.parent); item.rectTransform.localScale = Vector3.one; item.rectTransform.localEulerAngles = Vector3.zero; item.rectTransform.anchoredPosition3D = Vector3.zero; item.canvasGroup = item.rectTransform.GetComponent <CanvasGroup>(); item.text = item.rectTransform.GetChildByName <Text>("Text"); if (m_OptionDataList.imageType == ImageDataType.Sprite) { item.image = item.rectTransform.GetChildByName <Image>("Icon"); Destroy(item.rectTransform.GetChildByName <VectorImage>("Icon").gameObject); } else { item.image = item.rectTransform.GetChildByName <VectorImage>("Icon"); Destroy(item.rectTransform.GetChildByName <Image>("Icon").gameObject); } DropdownTrigger trigger = itemGameObject.GetComponent <DropdownTrigger>(); trigger.index = index; trigger.dropdown = this; if (!string.IsNullOrEmpty(data.text)) { item.text.text = data.text; } else { Destroy(item.text.gameObject); } if (data.imageData != null && data.imageData.ContainsData(true)) { item.image.SetImage(data.imageData); } else { Destroy(item.image.gameObject); } itemGameObject.GetComponent <MaterialRipple>().rippleData = m_ItemRippleData.Copy(); if (m_HighlightCurrentlySelected && index == m_CurrentlySelected) { itemGameObject.GetComponent <Image>().color = m_ItemRippleData.Color.WithAlpha(m_ItemRippleData.EndAlpha); } item.text.color = m_ItemTextColor; item.image.color = m_ItemIconColor; item.canvasGroup.alpha = 0f; return(item); }