public override void Hide() { if (s_MonthPicker != null && s_MonthPicker.gameObject.activeSelf) { s_MonthPicker.Hide(); } if (s_DatePicker != null && s_DatePicker.gameObject.activeSelf) { s_DatePicker.Hide(); } if (s_TimePicker != null && s_TimePicker.gameObject.activeSelf) { s_TimePicker.Hide(); } HandleOnHide(); }