示例#1
0
        public void CreateMenu()
        {
            string path = System.Environment.GetFolderPath(System.Environment.SpecialFolder.Personal);
            string filename = Path.Combine(path, "Data.xml");
            string content;

            //If local menu exists load it, otherwise create new menu
            if (File.Exists(filename))
            {
                using (var streamReader = new StreamReader(filename))
                {
                    content = streamReader.ReadToEnd();
                }
                menu = menuFactory.GetMenu(content);
            }
            else
            {
                menu = new MenuNode();
                UpdateMenu();
            }
        }
示例#2
0
        public BaseMenuItem UpdateMenu(MenuItemType? type = null, BaseMenuItem item = null)
        {
            foreach(var game in menu.Games)
            {
                foreach(var character in game.Characters)
                {
                    character.Opponents = character.Opponents.OrderBy(x => x.Title).ToList();
                }
                game.Characters = game.Characters.OrderBy(x => x.Title).ToList();
            }
            menu.Games = menu.Games.OrderBy(x => x.Title).ToList();
            XmlSerializer serializer = new XmlSerializer(typeof(MenuNode));
            string path = System.Environment.GetFolderPath(System.Environment.SpecialFolder.Personal);
            string filename = Path.Combine(path, "Data.xml");
            using (var streamWriter = new StreamWriter(filename))
            {
                serializer.Serialize(streamWriter, menu);
            }

            string content;

            using (var streamReader = new StreamReader(filename))
            {
                content = streamReader.ReadToEnd();
            }

            menu = menuFactory.GetMenu(content);
            if(type.HasValue && item != null)
            {
                switch(type.Value)
                {
                    case MenuItemType.PlayerCharacter:
                        PlayerCharacterNode pCharacter = (PlayerCharacterNode)item;
                        return menu.Games.Where(x => x.Title == pCharacter.Parent.Title).First();
                    case MenuItemType.Opponent:
                        OpponentMatchupNode oMatchup = (OpponentMatchupNode)item;
                        return menu.Games.Where(x => x.Title == oMatchup.Parent.Parent.Title).First()
                            .Characters.Where(y => y.Title == oMatchup.Parent.Title).First();
                }
            }
            return null;
        }