/// <summary> /// Generates the Input Color-Code via the class ColorCodeInput and returs the ColorCode /// </summary> /// <param name="colorCode"></param> /// <returns>manually generated ColorCode</returns> public void manuallyGeneratedColor() { display.SimpleGraphics.Clear(); display.SimpleGraphics.DisplayText("Please enter a code!", font, Gadgeteer.Color.White, 80, 10); cci = new ColorCodeInput(10, 50, 8, display, joystick, new EventHandler(unusedMethod)); cci.inputCode(); }
/// <summary> /// creates and initializes a new ColorCodeInput /// </summary> /// <param name="pos">position (round) of the new input field</param> void createColorCodeInput(int pos) { input = new ColorCodeInput(CODE_X_POS, (pos + 3) * CODE_SIZE_SPACING * 2, CODE_SIZE, display, joystick, inputFinished); input.inputCode(); }