public void assignItemToTable(SquareSupervisor squareSupervisor, Table table, string type) { squareSupervisor.NotifyObservers(table, type); }
/// <summary> /// Méthode permettant de se déplacer à l'accueil /// </summary> private void MoveToWelcome(Table table, SquareSupervisor squareSupervisor) { squareSupervisor.NotifyObservers(table.returnSquareList); }
public void MoveToClient(SquareSupervisor squareSupervisor) { squareSupervisor.NotifyObservers(new List <Point> { ConstantPosition.initialClient }); }
public void MoveClient(Table table, SquareSupervisor squareSupervisor) { squareSupervisor.NotifyObservers(table.supervisorTravelList, table); }
/// <summary> /// Méthode permettant de faire bouger le personnage en fonction de la classe Clock /// </summary> public void MoveToTable(Table table, SquareSupervisor squareSupervisor) { squareSupervisor.NotifyObservers(table.supervisorTravelList); }