public IncomingGameServerPeer(InitRequest initRequest, MasterApplication application) : base(initRequest.Protocol, initRequest.PhotonPeer) { this.application = application; log.InfoFormat("game server connection from {0}:{1} established (id={2})", this.RemoteIP, this.RemotePort, this.ConnectionId); }
public MasterClientPeer(InitRequest initRequest, MasterApplication application) : base(initRequest.Protocol, initRequest.PhotonPeer) { this.application = application; }