internal NetConnection(bool isServer, bool isPeer, NetSocket socket, IPEndPoint endpoint, uint id = 0) { IsServer = isServer; IsPeer = isPeer; Socket = socket; Endpoint = endpoint; Id = id; Unreliable = new NetChannelUnreliable(this); Reliable = new NetChannelReliable(this); LastReceiveTime = LastSendTime = Created = NetTime.Milliseconds(); AddToGroup(0); }