private void OnAccept(IAsyncResult res) { Socket socket = _sock.EndAccept(res); var tcpChannel = new TcpTransportChannel(socket, _serverContext); _tcpChannels.TryAdd(tcpChannel.Id, tcpChannel); BeginAccept(); }
public ChannelRequest(TcpTransportChannel channel, int frameId, RpcRequest request) { _channel = channel; _frameId = frameId; _request = request; }