public void SendBytesNow_LoopBack_SequenceNumber16K() { int i; bool result = false; UDPSender us = new UDPSender("127.0.0.1", 7770); byte[] data = new byte[1024 * 16]; for (i = 0; i < data.Length; i++) { data[i] = (byte)i; } UdpClient listener = new UdpClient(7770); IPEndPoint groupEP = new IPEndPoint(IPAddress.Any, 7770); //Blocking Call us.SendBytesNow(data, 1024 * 16); //BLOCKING CALL byte[] bytes = listener.Receive(ref groupEP); for (i = 0; i < data.Length; i++) { if (bytes[i] != (byte)i) { Assert.True(false); } } Assert.True(true); listener.Close(); }
public void BitmapAcquiredCBHandler(Bitmap aNewBitmap) { byte[] newBA = aCodecUtility.CompressBmpToJPEGArray(aImageQuality, aNewBitmap); int FileID = aRandomGenerator.Next(); //Total size of the packet to send including header + data. PacketPartitionner pp = new PacketPartitionner(FileID, newBA.Length, Packet.GetHeaderSize() + Packet.DEFAULT_PACKET_SIZE, null); pp.PartitionFile(newBA, newBA.Length); //Console.WriteLine("Partition File ID " + FileID + " In " + pp.GetPartitionnedPackets().Count + " Packets"); //Remove prints to the console for (int i = 0; i < pp.GetPartitionnedPackets().Count; i++) { Packet p = ((Packet)(pp.GetPartitionnedPackets()[i])); //Console.WriteLine("Send Packet:"+i); byte[] SerializedPacket = p.GetBytes(); //Sending the data to a blocking queue that gets process by a thread generate additionnal delay //The best solution to reduce the lag for now is to send the data directly with SendNow method. //aUDPSender.SendDataUDP(SerializedPacket, SerializedPacket.Length); aUDPSender.SendBytesNow(SerializedPacket, SerializedPacket.Length); } pp.GetPartitionnedPackets().Clear(); }
public void SendBytesNow_LoopBack1k() { UDPSender us = new UDPSender("127.0.0.1", 7778); byte[] data = new byte[1024 *1]; UdpClient listener = new UdpClient(7778); IPEndPoint groupEP = new IPEndPoint(IPAddress.Any, 7778); //Blocking Call us.SendBytesNow(data, 1024 * 1); //BLOCKING CALL byte[] bytes = listener.Receive(ref groupEP); Assert.AreEqual(us.GetTotalNbDataINOUT(), bytes.Length); listener.Close(); }
public void SendBytesNow_TestWith4K() { UDPSender us = new UDPSender("127.0.0.1", 7777); byte[] data = new byte[1024 * 4]; us.SendBytesNow(data, 1024 * 4); Assert.AreEqual(us.GetTotalNbDataINOUT(), 1024 * 4); }
public void SendBytesNow_TestWith10M_BufferOverflow() { UDPSender us = new UDPSender("127.0.0.1", 7777); byte[] data = new byte[1024 *1024 *10]; us.SendBytesNow(data, 1024*1024*10); Assert.AreEqual(us.GetTotalNbDataINOUT(),0); }