private void do_paint(Graphics g) { Brush br_darkgray = new SolidBrush(Color.FromArgb(20, 20, 20)); // Background img if (this.dropdownBGtype.SelectedIndex == 0 && map.Terrain != null) { g.DrawImage(map.Terrain, 0, 0, map.Width * this.zoom, map.Height * this.zoom); } else if (this.dropdownBGtype.SelectedIndex == 1 && map.Terrain != null) { g.DrawImage(map.Heightmap, 0, 0, map.Width * this.zoom, map.Height * this.zoom); } // Zones foreach (Entity ent in map.Entities) { if (!(ent is ZoneEntity)) { continue; } ZoneEntity entc = (ZoneEntity)ent; g.DrawRectangle((ent == currEntity ? Pens.Red : Pens.White), entc.X * this.zoom - entc.Width * this.zoom / 2, entc.Y * this.zoom - entc.Height * this.zoom / 2, entc.Width * this.zoom, entc.Height * this.zoom); } // Lights foreach (Entity ent in map.Entities) { if (!(ent is LightEntity)) { continue; } LightEntity entc = (LightEntity)ent; g.DrawEllipse((ent == currEntity ? Pens.Red : Pens.White), entc.X * this.zoom, entc.Y * this.zoom, 10, 10); } // Objects foreach (Entity ent in map.Entities) { if (!(ent is ObjectEntity)) { continue; } ObjectEntity entc = (ObjectEntity)ent; g.DrawRectangle((ent == currEntity ? Pens.Red : Pens.White), entc.X * this.zoom - 5, entc.Y * this.zoom - 5, 10, 10); } }
public override Entity loadConfig(ConfuseSection sect) { ZoneEntity ent = new ZoneEntity(); ent.Type = types[0]; ent.Width = sect.get_int("width", 20); ent.Height = sect.get_int("height", 20); ent.X = sect.get_int("x", 0); ent.Y = sect.get_int("y", 0); ent.Angle = sect.get_int("angle", 0); return ent; }
public override Entity loadConfig(ConfuseSection sect) { ZoneEntity ent = new ZoneEntity(); ent.Type = types[0]; ent.Width = sect.get_int("width", 20); ent.Height = sect.get_int("height", 20); ent.X = sect.get_int("x", 0); ent.Y = sect.get_int("y", 0); ent.Angle = sect.get_int("angle", 0); return(ent); }
public override string saveConfig(Entity ent) { string o = ""; ZoneEntity z = (ZoneEntity)ent; o += "zone {"; o += " width = " + z.Width; o += " height = " + z.Height; o += " x = " + z.X; o += " y = " + z.Y; o += " angle = " + z.Angle; o += "}"; return(o); }