private void RenderFeature(IViewport viewport, IStyle style, IFeature feature) { var vectorStyle = style as VectorStyle; if (feature.Geometry is Point) { PointRenderer.Render(Graphics, (Point)feature.Geometry, vectorStyle, viewport); } else if (feature.Geometry is MultiPoint) { MultiPointRenderer.Render(Graphics, (MultiPoint)feature.Geometry, vectorStyle, viewport); } else if (feature.Geometry is LineString) { LineStringRenderer.Render(Graphics, (LineString)feature.Geometry, vectorStyle.Line.ToGdi(), viewport); } else if (feature.Geometry is MultiLineString) { MultiLineStringRenderer.Render(Graphics, (MultiLineString)feature.Geometry, vectorStyle.Line.ToGdi(), viewport); } else if (feature.Geometry is Polygon) { PolygonRenderer.DrawPolygon(Graphics, (Polygon)feature.Geometry, vectorStyle.Fill.ToGdi(), vectorStyle.Outline.ToGdi(), viewport); } else if (feature.Geometry is MultiPolygon) { MultiPolygonRenderer.Render(Graphics, (MultiPolygon)feature.Geometry, vectorStyle.Fill.ToGdi(), vectorStyle.Outline.ToGdi(), viewport); } else if (feature.Geometry is IRaster) { RasterRenderer.Render(Graphics, feature.Geometry, vectorStyle, viewport); } }
public static void Render(Graphics graphics, MultiPoint points, IStyle style, IViewport viewport) { foreach (var point in points.Points) { PointRenderer.Render(graphics, point, style, viewport); } }