private void Window_Loaded(object sender, RoutedEventArgs e) { if (File.Exists(".\\" + filename)) { try { Keys key; textBox_Attack.Text = Hack.iniReader(".\\" + filename, MainWindow.InGameName, "KeyAttack", false, "", out MainWindow.keyAttack); textBox_Teleport.Text = Hack.iniReader(".\\" + filename, MainWindow.InGameName, "KeyTeleport", false, "", out MainWindow.keyTeleport); textBox_PickUp.Text = Hack.iniReader(".\\" + filename, MainWindow.InGameName, "KeyPickUp", false, "", out MainWindow.keyPickUp); textBox_Jump.Text = Hack.iniReader(".\\" + filename, MainWindow.InGameName, "KeyJump", false, "", out MainWindow.keyJump); //textBox_Door.Text = Hack.iniReader(".\\" + filename, MainWindow.InGameName, "KeyDoor", false, "", out MainWindow.keyDoor); textBox_Skill.Text = Hack.iniReader(".\\" + filename, MainWindow.InGameName, "KeySkill", false, "", out MainWindow.keySkill); textBox_Combo1.Text = Hack.iniReader(".\\" + filename, MainWindow.InGameName, "KeyCombo1", false, "", out MainWindow.keyCombo1); textBox_Combo2.Text = Hack.iniReader(".\\" + filename, MainWindow.InGameName, "KeyCombo2", false, "", out MainWindow.keyCombo2); textBox_Combo1Delay.Text = Hack.iniReader(".\\" + filename, MainWindow.InGameName, "KeyCombo1Delay", true, "3000", out key); int.TryParse(textBox_Combo1Delay.Text, out MainWindow.delayComboKey1); textBox_Combo2Delay.Text = Hack.iniReader(".\\" + filename, MainWindow.InGameName, "KeyCombo2Delay", true, "3000", out key); int.TryParse(textBox_Combo2Delay.Text, out MainWindow.delayComboKey2); textBox_AttackParam.Text = Hack.iniReader(".\\" + filename, MainWindow.InGameName, "AttackParam", true, "50", out key); int.TryParse(textBox_AttackParam.Text, out MainWindow.attackParam); } catch { System.Windows.MessageBox.Show("設定檔錯誤,請刪除data.ini後再嘗試一次"); } } }