RecoveryTypeID() public static method

public static RecoveryTypeID ( uint id, byte type ) : void
id uint
type byte
return void
示例#1
0
 public override void ClearThis()
 {
     base.ClearThis();
     this.GetGameMap().RemoveObj(this);
     IDManager.RecoveryTypeID(this.GetTypeId(), this.type);
     mPlay = null;
 }
示例#2
0
 public override void ClearThis()
 {
     this.attr.life = 0;
     base.ClearThis();
     this.GetGameMap().RemoveObj(this);
     IDManager.RecoveryTypeID(this.GetTypeId(), this.type);
 }
示例#3
0
 public override void ClearThis()
 {
     this.SendInfo(null, true);
     //这里会清除可视列表..所以发送广播要在前面发
     base.ClearThis();
     this.GetGameMap().RemoveObj(this);
     IDManager.RecoveryTypeID(this.GetTypeId(), OBJECTTYPE.EFFECT);
 }