public BattleCharactorView(UVector3 pos, UVector3 forword, BattlePerceptionView view, Pathfinder pathfiner) : base(view) { transform = new UTransform(); transform.position = pos; transform.forward = forword; Finder = pathfiner; //lastPost = pos.ToVector3(); }
public BattleMagicReleaserView(IBattleCharacter releaser, IBattleCharacter target, BattlePerceptionView view) : base(view) { CharacterTarget = target; CharacterReleaser = releaser; }
public BattleElement(BattlePerceptionView view) { PerceptionView = view; }
public BattleMissileView(BattlePerceptionView view) : base(view) { transform = new UTransform(); }