public UndoTreeContainer(Manager p_manager, Window p_parent, GraphicsDevice p_gd, ContentManager p_content) : base(p_manager) { m_windowParent = p_parent; m_gd = p_gd; m_undoTree = new UndoTree(p_gd,p_content); }
public override void Initialize() { UndoTreeSystem undotreesystem = ((UndoTreeSystem)world.SystemManager.GetSystem<UndoTreeSystem>()[0]); actionTree = undotreesystem.undoTreeContainer.m_undoTree; // <-- "super ugly, maybe fix, or not, whatever" -Jarl }