示例#1
0
        public void Read()
        {
            var file = new BinaryReader(File.Open(@"data/" + Path + ".zmx", FileMode.Open));

            for (var i = 0; i < Ledges.Length; i++)
            {
                Ledges[i] = new Ledge {
                    TotalNodes = file.ReadInt32()
                };
                for (var n = 0; n < Ledges[i].TotalNodes; n++)
                {
                    Ledges[i].Nodes[n] = new Vector2(file.ReadSingle(), file.ReadSingle());
                }
                Ledges[i].Flags = file.ReadInt32();
            }

            for (var l = 0; l < 3; l++)
            {
                for (var i = 0; i < 64; i++)
                {
                    var t = file.ReadInt32();

                    if (t == -1)
                    {
                        Segments[l, i] = null;
                    }
                    else
                    {
                        Segments[l, i] = new MapSegment
                        {
                            Index    = t,
                            Location = new Vector2(file.ReadSingle(), file.ReadSingle())
                        };
                    }
                }
            }

            for (var x = 0; x < 20; x++)
            {
                for (var y = 0; y < 20; y++)
                {
                    Grid[x, y] = file.ReadInt32();
                }
            }

            for (var i = 0; i < Scripts.Length; i++)
            {
                Scripts[i] = file.ReadString();
            }

            file.Close();
        }
示例#2
0
        public Map()
        {
            for (int i = 0; i < Scripts.Length; i++)
            {
                Scripts[i] = "";
            }

            segDef = new SegmentDefinitions[512];
            mapSegment = new MapSegment[3, 64];
            colisionGrid = new int[20, 20];
            ledges = new Ledge[16];
            for (int i = 0; i < 16; i++)
            {
                ledges[i] = new Ledge();
            }
            ReadSegmentDefinitions();
        }
示例#3
0
        public Map()
        {
            SegmentDefinitions = new SegmentDefinition[512];
            Segments = new MapSegment[3, 64];
            Grid = new int[20, 20];
            Scripts = new String[128];
            Path = "map";

            Ledges = new Ledge[16];

            for (var i = 0; i < 16; i++)
                Ledges[i] = new Ledge();

            ReadSegmentDefinitions();

            for (var i = 0; i < Scripts.Length; i++)
                Scripts[i] = "";
        }
示例#4
0
        public Map()
        {
            SegmentDefinitions = new SegmentDefinition[512];
            Segments           = new MapSegment[3, 64];
            Grid    = new int[20, 20];
            Scripts = new String[128];
            Path    = "map";

            Ledges = new Ledge[16];

            for (var i = 0; i < 16; i++)
            {
                Ledges[i] = new Ledge();
            }

            ReadSegmentDefinitions();

            for (var i = 0; i < Scripts.Length; i++)
            {
                Scripts[i] = "";
            }
        }
示例#5
0
        public void Read()
        {
            BinaryReader file = new BinaryReader(File.Open(@"Content/data/maps/" + path + ".dat", FileMode.Open));

            // read ledge information first
            for (int i = 0; i < ledges.Length; i++)
            {
                ledges[i] = new Ledge();
                ledges[i].TotalNodes = file.ReadInt32();
                for (int n = 0; n < ledges[i].TotalNodes; n++)
                {
                    ledges[i].Nodes[n] = new Vector2(
                    file.ReadSingle(), file.ReadSingle());
                }
                ledges[i].isHardLedge = file.ReadInt32();
            }
            // read layer / segment information
            for (int l = 0; l < 3; l++)
            {
                for (int i = 0; i < 64; i++)
                {
                    int t = file.ReadInt32();
                    if (t == -1)
                        mapSegment[l, i] = null;
                    else
                    {
                        mapSegment[l, i] = new MapSegment();
                        mapSegment[l, i].Index = t;
                        mapSegment[l, i].location = new Vector2(
                        file.ReadSingle(),
                        file.ReadSingle());
                    }
                }
            }
            // read collision grid information
            for (int x = 0; x < 20; x++)
            {
                for (int y = 0; y < 20; y++)
                {
                    colisionGrid[x, y] = file.ReadInt32();
                }
            }
            // read script information
            for (int i = 0; i < Scripts.Length; i++)
                Scripts[i] = file.ReadString();

            file.Close();
        }
示例#6
0
        public void Read()
        {
            var file = new BinaryReader(File.Open(@"data/" + Path + ".zmx", FileMode.Open));

            for (var i = 0; i < Ledges.Length; i++)
            {
                Ledges[i] = new Ledge { TotalNodes = file.ReadInt32() };
                for (var n = 0; n < Ledges[i].TotalNodes; n++)
                {
                    Ledges[i].Nodes[n] = new Vector2(file.ReadSingle(), file.ReadSingle());
                }
                Ledges[i].Flags = file.ReadInt32();
            }

            for (var l = 0; l < 3; l++)
            {
                for (var i = 0; i < 64; i++)
                {
                    var t = file.ReadInt32();

                    if (t == -1)
                        Segments[l, i] = null;
                    else
                    {
                        Segments[l, i] = new MapSegment
                        {
                            Index = t,
                            Location = new Vector2(file.ReadSingle(), file.ReadSingle())
                        };
                    }
                }
            }

            for (var x = 0; x < 20; x++)
            {
                for (var y = 0; y < 20; y++)
                {
                    Grid[x, y] = file.ReadInt32();
                }
            }

            for (var i = 0; i < Scripts.Length; i++)
                Scripts[i] = file.ReadString();

            file.Close();
        }