public static void DrawRoundIslandOptions(Listing_Standard listing) { listing.Label("ZMD_featurePRIInfo".Translate()); if (listing.ButtonTextLabeled("ZMD_priIslandStyle".Translate(), priStyleLabel)) { List <FloatMenuOption> featureList = new List <FloatMenuOption>(); featureList.Add(new FloatMenuOption("ZMD_priSingleLabel".Translate(), delegate { settings.priStyle = MapDesignerSettings.PriStyle.Single; }, MenuOptionPriority.Default, null, null, 0f, null, null)); featureList.Add(new FloatMenuOption("ZMD_priMultiLabel".Translate(), delegate { settings.priStyle = MapDesignerSettings.PriStyle.Multi; }, MenuOptionPriority.Default, null, null, 0f, null, null)); Find.WindowStack.Add(new FloatMenu(featureList)); } listing.Label("ZMD_priIslandSizeLabel".Translate()); settings.priIslandSize = listing.Slider(settings.priIslandSize, 5f, 45f); if (settings.priStyle == MapDesignerSettings.PriStyle.Single) { //InterfaceUtility.LocationPicker(listing, 0.0f, ref settings.priSingleCenterDisp, 40f); //InterfaceUtility.LocationPicker(listing, 0.0f, ref settings.priSingleCenterDisp, settings.priIslandSize InterfaceUtility.LocationPicker(listing, 0.5f, ref settings.priSingleCenterDisp, 2 * settings.priIslandSize); } listing.Label("ZMD_priBeachSizeLabel".Translate()); settings.priBeachSize = listing.Slider(settings.priBeachSize, 1f, 18f); //listing.CheckboxLabeled("ZMD_priMultiSpawnLabel".Translate(), ref settings.priMultiSpawn); }
public static void DrawLakeOptions(Listing_Standard listing) { listing.Label("ZMD_featureLakeInfo".Translate()); settings.lakeSize = InterfaceUtility.LabeledSlider(listing, settings.lakeSize, 0.04f, 1.0f, String.Format("ZMD_lakeSize".Translate(), Math.Round(100 * settings.lakeSize))); InterfaceUtility.LocationPicker(listing, 0.45f, ref settings.lakeCenterDisp, 100 * settings.lakeSize); settings.lakeRoundness = InterfaceUtility.LabeledSlider(listing, settings.lakeRoundness, 0f, 6f, lakeRoundnessLabel, "ZMD_lakeRoundness0".Translate(), "ZMD_lakeRoundness4".Translate()); settings.lakeBeachSize = InterfaceUtility.LabeledSlider(listing, settings.lakeBeachSize, 0f, 35f, "ZMD_lakeBeachSize".Translate(), "ZMD_size0".Translate(), "ZMD_size6".Translate()); settings.lakeDepth = InterfaceUtility.LabeledSlider(listing, settings.lakeDepth, 0f, 1f, lakeDepthLabel, "ZMD_lakeDepth0".Translate(), "ZMD_lakeDepth4".Translate()); listing.CheckboxLabeled("ZMD_flagLakeSalty".Translate(), ref settings.flagLakeSalty, "ZMD_flagLakeSalty".Translate()); List <TerrainDef> shoreOptions = new List <TerrainDef>(); shoreOptions.Add(TerrainDefOf.Soil); shoreOptions.Add(TerrainDef.Named("SoilRich")); shoreOptions.Add(TerrainDefOf.Sand); shoreOptions.Add(TerrainDef.Named("MarshyTerrain")); shoreOptions.Add(TerrainDef.Named("Mud")); shoreOptions.Add(TerrainDefOf.Ice); if (listing.ButtonTextLabeled("ZMD_lakeShore".Translate(), TerrainDef.Named(settings.lakeShore).label)) { List <FloatMenuOption> shoreTerrList = new List <FloatMenuOption>(); foreach (TerrainDef terr in shoreOptions) { shoreTerrList.Add(new FloatMenuOption(terr.label, delegate { settings.lakeShore = terr.defName; }, MenuOptionPriority.Default)); } Find.WindowStack.Add(new FloatMenu(shoreTerrList)); } }
public static void DrawRiversCard(Rect rect) { // setting up the scrollbar Rect rect2 = rect.ContractedBy(4f); // initial height with everything collapsed float height = 400f; if (settings.flagRiverBeach) { height += 100f; } if (settings.flagRiverDir) { height += 70f; } if (settings.flagRiverLoc) { height += 150f; } Rect viewRect = new Rect(0f, 0f, rect2.width - 18f, Math.Max(height, viewHeight)); Widgets.BeginScrollView(rect2, ref scrollPosition, viewRect, true); Listing_Standard listing = new Listing_Standard(); listing.Begin(viewRect); listing.GapLine(); // River size and style settings.sizeRiver = InterfaceUtility.LabeledSlider(listing, settings.sizeRiver, 0.1f, 3f, InterfaceUtility.FormatLabel("ZMD_sizeRiver", "ZMD_size" + ThingsCard.GetDensityLabel(settings.sizeRiver)), "ZMD_size1".Translate(), "ZMD_size6".Translate()); Rect selStyleRect = listing.GetRect(40f); Rect selButtonRect = selStyleRect; Rect descRect = selStyleRect; selButtonRect.xMax -= 0.66f * viewRect.width; descRect.xMin += 0.34f * viewRect.width; Rect iconRect = new Rect(descRect); iconRect.xMin += 10f; iconRect.xMax = iconRect.xMin + 40f; string texPath = String.Format("GUI/{0}", GetRiverStyleLabel(settings.selRiverStyle)); Texture2D icon = ContentFinder <Texture2D> .Get(texPath, true); Widgets.DrawTextureRotated(iconRect, icon, 0); descRect.xMin += 60f; Widgets.Label(descRect, (GetRiverStyleLabel(settings.selRiverStyle) + "Desc").Translate()); Listing_Standard Listing_selRiverStyle = new Listing_Standard(); Listing_selRiverStyle.Begin(selButtonRect); // river style selection if (Listing_selRiverStyle.ButtonTextLabeled("ZMD_riverStyle".Translate(), GetRiverStyleLabel(settings.selRiverStyle).Translate())) { List <FloatMenuOption> riverStyleList = new List <FloatMenuOption>(); riverStyleList.Add(new FloatMenuOption("ZMD_riverStyleVanilla".Translate(), delegate { settings.selRiverStyle = MapDesignerSettings.RiverStyle.Vanilla; })); riverStyleList.Add(new FloatMenuOption("ZMD_riverStyleSpring".Translate(), delegate { settings.selRiverStyle = MapDesignerSettings.RiverStyle.Spring; })); riverStyleList.Add(new FloatMenuOption("ZMD_riverStyleCanal".Translate(), delegate { settings.selRiverStyle = MapDesignerSettings.RiverStyle.Canal; })); //riverStyleList.Add(new FloatMenuOption("ZMD_riverStyleConfluence".Translate(), delegate //{ // settings.selRiverStyle = MapDesignerSettings.RiverStyle.Confluence; //})); //riverStyleList.Add(new FloatMenuOption("ZMD_riverStyleFork".Translate(), delegate //{ // settings.selRiverStyle = MapDesignerSettings.RiverStyle.Fork; //})); //riverStyleList.Add(new FloatMenuOption("ZMD_riverStyleOxbow".Translate(), delegate //{ // settings.selRiverStyle = MapDesignerSettings.RiverStyle.Oxbow; //})); Find.WindowStack.Add(new FloatMenu(riverStyleList)); } Listing_selRiverStyle.End(); listing.Gap(listing.verticalSpacing); // river banks listing.CheckboxLabeled("ZMD_flagRiverBeach".Translate(), ref settings.flagRiverBeach, "ZMD_flagRiverBeach".Translate()); if (MapDesignerMod.mod.settings.flagRiverBeach) { Rect riverBeachRect = listing.GetRect(90f); riverBeachRect.xMin += 20f; riverBeachRect.xMax -= 20f; Listing_Standard riverBeachListing = new Listing_Standard(); riverBeachListing.Begin(riverBeachRect); settings.riverBeachSize = InterfaceUtility.LabeledSlider(riverBeachListing, settings.riverBeachSize, 0f, 35f, "ZMD_riverBeachSize".Translate(), "ZMD_size0".Translate(), "ZMD_size6".Translate()); List <TerrainDef> shoreOptions = new List <TerrainDef>(); shoreOptions.Add(TerrainDefOf.Soil); shoreOptions.Add(TerrainDef.Named("SoilRich")); shoreOptions.Add(TerrainDefOf.Sand); shoreOptions.Add(TerrainDef.Named("MarshyTerrain")); shoreOptions.Add(TerrainDef.Named("Mud")); shoreOptions.Add(TerrainDefOf.Ice); Rect selectRect = riverBeachListing.GetRect(30f).LeftHalf(); Listing_Standard terrainListing = new Listing_Standard(); terrainListing.Begin(selectRect); if (terrainListing.ButtonTextLabeled("ZMD_lakeShore".Translate(), TerrainDef.Named(settings.riverShore).label)) { List <FloatMenuOption> shoreTerrList = new List <FloatMenuOption>(); foreach (TerrainDef terr in shoreOptions) { shoreTerrList.Add(new FloatMenuOption(terr.label, delegate { settings.riverShore = terr.defName; }, MenuOptionPriority.Default)); } Find.WindowStack.Add(new FloatMenu(shoreTerrList)); } terrainListing.End(); riverBeachListing.End(); } // river direction listing.CheckboxLabeled("ZMD_flagRiverDir".Translate(), ref MapDesignerMod.mod.settings.flagRiverDir, "ZMD_flagRiverDir".Translate()); if (MapDesignerMod.mod.settings.flagRiverDir) { settings.riverDir = InterfaceUtility.AnglePicker(listing, settings.riverDir, "ZMD_Angle".Translate(), 2, true); listing.Gap(); } // river location listing.CheckboxLabeled("ZMD_riverPosition".Translate(), ref MapDesignerMod.mod.settings.flagRiverLoc, "ZMD_riverPosition".Translate()); if (MapDesignerMod.mod.settings.flagRiverLoc) { if (settings.flagRiverLocAbs) { listing.CheckboxLabeled(String.Format("{0}: {1}", "ZMD_riverLocAbs".Translate(), "ZMD_riverLocAbsDesc".Translate()), ref MapDesignerMod.mod.settings.flagRiverLocAbs, "ZMD_riverLocAbsDesc".Translate()); } else { listing.CheckboxLabeled(String.Format("{0}: {1}", "ZMD_riverLocRel".Translate(), "ZMD_riverLocRelDesc".Translate()), ref MapDesignerMod.mod.settings.flagRiverLocAbs, "ZMD_riverLocRelDesc".Translate()); } InterfaceUtility.LocationPicker(listing, 0.3f, ref settings.riverCenterDisp, 40f); } // Beaches listing.GapLine(); Rect selCoastDir = listing.GetRect(35f); selCoastDir.xMax -= 0.66f * viewRect.width; Listing_Standard Listing_selCoastDir = new Listing_Standard(); Listing_selCoastDir.Begin(selCoastDir); // beach direction if (Listing_selCoastDir.ButtonTextLabeled("ZMD_coastDir".Translate(), GetCoastDirLabel(settings.coastDir).Translate())) { List <FloatMenuOption> coastDirList = new List <FloatMenuOption>(); coastDirList.Add(new FloatMenuOption("ZMD_coastDirVanilla".Translate(), delegate { settings.coastDir = MapDesignerSettings.CoastDirection.Vanilla; })); coastDirList.Add(new FloatMenuOption("ZMD_north".Translate(), delegate { settings.coastDir = MapDesignerSettings.CoastDirection.North; })); coastDirList.Add(new FloatMenuOption("ZMD_east".Translate(), delegate { settings.coastDir = MapDesignerSettings.CoastDirection.East; })); coastDirList.Add(new FloatMenuOption("ZMD_south".Translate(), delegate { settings.coastDir = MapDesignerSettings.CoastDirection.South; })); coastDirList.Add(new FloatMenuOption("ZMD_west".Translate(), delegate { settings.coastDir = MapDesignerSettings.CoastDirection.West; })); Find.WindowStack.Add(new FloatMenu(coastDirList)); } Listing_selCoastDir.End(); // beach terrain Rect beachTerrRect = listing.GetRect(35f); beachTerrRect.xMax -= 0.66f * viewRect.width; //beachTerrRect.xMin += 20f; //beachTerrRect.xMax -= 20f; //Listing_Standard riverBeachListing = new Listing_Standard(); //riverBeachListing.Begin(beachTerrRect); List <string> beachTerrOptions = new List <string>(); beachTerrOptions.Add("Sand"); beachTerrOptions.Add("Soil"); beachTerrOptions.Add("SoilRich"); beachTerrOptions.Add("MarshyTerrain"); beachTerrOptions.Add("Mud"); beachTerrOptions.Add("Ice"); Listing_Standard beachTerrListing = new Listing_Standard(); beachTerrListing.Begin(beachTerrRect); if (beachTerrListing.ButtonTextLabeled("ZMD_coastTerr".Translate(), settings.beachTerr == "Vanilla" ? "ZMD_coastTerrVanilla".Translate().ToString() : TerrainDef.Named(settings.beachTerr).label)) { List <FloatMenuOption> beachTerrList = new List <FloatMenuOption>(); beachTerrList.Add(new FloatMenuOption("ZMD_coastTerrVanilla".Translate(), delegate { settings.beachTerr = "Vanilla"; }, MenuOptionPriority.Default)); foreach (string terr in beachTerrOptions) { beachTerrList.Add(new FloatMenuOption(TerrainDef.Named(terr).label, delegate { settings.beachTerr = terr; }, MenuOptionPriority.Default)); } Find.WindowStack.Add(new FloatMenu(beachTerrList)); } beachTerrListing.End(); // reset listing.GapLine(); if (listing.ButtonText("ZMD_resetRivers".Translate())) { ResetRiversSettings(); } listing.End(); viewHeight = listing.CurHeight; Widgets.EndScrollView(); }