public static BitmapBits DrawLayout(SphereType[,] layout, int gridsize, Rectangle?bounds = null) { int stX = bounds?.X ?? 0; int stY = bounds?.Y ?? 0; int width = bounds?.Width ?? layout.GetLength(0); int height = bounds?.Height ?? layout.GetLength(1); int off = (gridsize - 24) / 2; BitmapBits layoutbmp = new BitmapBits(width * gridsize, height * gridsize); for (int y = -gridsize / 2; y < layoutbmp.Height; y += gridsize * 2) { bool row = ((stX & 1) == 1) ^ ((stY & 1) == 1); for (int x = -gridsize / 2; x < layoutbmp.Width; x += gridsize) { layoutbmp.FillRectangle(1, x, row ? y : y + gridsize, gridsize, gridsize); row = !row; } } for (int y = 0; y < height; y++) { for (int x = 0; x < width; x++) { SphereType sp = layout[x + stX, y + stY]; if ((sp & ~SphereType.RingFlag) != SphereType.Empty) { layoutbmp.DrawBitmapComposited(SphereBmps[sp], x * gridsize + off, y * gridsize + off); } } } return(layoutbmp); }
public static BitmapBits DrawLayout(SphereType?[,] layout, int gridsize) { int width = layout.GetLength(0); int height = layout.GetLength(1); int off = (gridsize - 24) / 2; BitmapBits layoutbmp = new BitmapBits(width * gridsize, height * gridsize); for (int y = -gridsize / 2; y < layoutbmp.Height; y += gridsize * 2) { for (int x = -gridsize / 2; x < layoutbmp.Width; x += gridsize * 2) { layoutbmp.FillRectangle(1, x, y, gridsize, gridsize); } } for (int y = 0; y < height; y++) { for (int x = 0; x < width; x++) { SphereType?sp = layout[x, y]; if (sp.HasValue && (sp.Value & ~SphereType.RingFlag) != SphereType.Empty) { layoutbmp.DrawBitmapComposited(SphereBmps[sp.Value], x * gridsize + off, y * gridsize + off); } } } return(layoutbmp); }