public void MoveToGameplay() { SoundManager.PlayButtonSound(ButtonSounds.MENU_BUTTON); SoundManager.StopMusic(); SoundManager.PlayAmbientSound(); SoundManager.PlayGameplayMusic(0); _scene = GameScene.GAMEPLAY; SceneManager.LoadScene((int)GameScene.GAMEPLAY); }
public void BackToMenu() { GameOver = false; SoundManager.PlayButtonSound(ButtonSounds.MENU_BUTTON); SoundManager.StopSound(); SoundManager.StopMusic(); SoundManager.PlayMenuMusic(); _scene = GameScene.MENU; SceneManager.LoadScene((int)GameScene.MENU); }