public void TurnDeck() { if (!_gm.Waiting) { StartCoroutine(_gm.StartWaiting(1f)); _gm.AddMoveToUndo(new TurnDeckMove()); for (int i = deckDropColumns.Length - 1; i >= 0; i--) { var column = deckDropColumns[i]; for (int j = column.Cards.Count - 1; j >= 0; j--) { var card = column.Cards[j]; var destination = _gm.GetCardDestinationPosition(transform, 0); StartCoroutine(GameManager.MoveCardsOnBoard(card, destination, 500)); card.Flip(true); card.transform.SetParent(transform); card.TriggerActive = true; } column.Cards.RemoveAll(card => card != null); } _dropTransformCount = 0; _gm.UpdateScore(-10000); _gm.UpdateMove(); } }
public void PickCardFromDeckAfterClick(CardObject card) { _gm = GameManager.Instance; if (!_gm.Waiting) { StartCoroutine(_gm.StartWaiting(0.2f)); if (_isDrawThree) { PickCardFromDeckDrawThree(card); } else { PickCardFromDeckClassic(card); } _gm.UpdateMove(); } }