private void GameOverlayToggle(GameOverlayActivated value) { if (value.Active) { clearColor = Color.OrangeRed; Console.WriteLine("Overlay activated"); } else { clearColor = Color.LawnGreen; Console.WriteLine("Overlay closed"); } }
private void OverlayToggle(GameOverlayActivated value) { // This method is called when the game overlay is hidden or shown // NOTE: The overlay may not work when a game is run in the Unity editor // Build the game and "publish" it to a local content server and then start the game via the // steam client to make the overlay work. if (value.Active) { UnityEngine.Debug.Log("Overlay shown"); } else { UnityEngine.Debug.Log("Overlay closed"); } }