private void DoLoadGame() { gameAction = GameAction.Nothing; var directory = ConfigUtilities.GetExeDirectory(); var path = Path.Combine(directory, "doomsav" + loadGameSlotNumber + ".dsg"); SaveAndLoad.Load(this, path); }
private void DoSaveGame() { gameAction = GameAction.Nothing; var directory = ConfigUtilities.GetExeDirectory(); var path = Path.Combine(directory, "doomsav" + saveGameSlotNumber + ".dsg"); SaveAndLoad.Save(this, saveGameDescription, path); world.ConsolePlayer.SendMessage(DoomInfo.Strings.GGSAVED); }