private static bfloat16 __float2bfloat16(float a) { bfloat16 r = new bfloat16(); uint sign = 0; uint remainder = 0; r.x = __internal_float2bfloat16(a, ref sign, ref remainder); if ((remainder > 0x80000000U) || ((remainder == 0x80000000U) && ((r.x & 0x1U) != 0U))) { r.x++; } return(r); }
/// <summary> /// /// </summary> public bfloat16(bfloat16 bf16) { x = bf16.x; }