public void FreeStream() { try { if (_handle != 0) { _Length = 0; // Position = -1; Bass.StreamFree(_handle); Bass.ChannelStop(_handle); // (StreamFree) Stop Playback. Bass.MusicFree(_handle); _handle = 0; } } catch { } }
/// <summary> /// Stop playing Silence. /// </summary> /// <returns>true on success, else false.</returns> public bool Stop() => Bass.ChannelStop(_handle);