示例#1
0
        public void Dispose()
        {
            if (mProgram != 0)
            {
                Gles.glDeleteProgram(mProgram);
                mProgram = 0;
            }

            if (mVertexPositionBuffer != 0)
            {
                Gles.glDeleteBuffers(1, ref mVertexPositionBuffer);
                mVertexPositionBuffer = 0;
            }

            if (mVertexColorBuffer != 0)
            {
                Gles.glDeleteBuffers(1, ref mVertexColorBuffer);
                mVertexColorBuffer = 0;
            }

            if (mIndexBuffer != 0)
            {
                Gles.glDeleteBuffers(1, ref mIndexBuffer);
                mIndexBuffer = 0;
            }
        }
示例#2
0
        private static GLuint CompileProgram(string vsSource, string fsSource)
        {
            GLuint program = Gles.glCreateProgram();

            if (program == 0)
            {
                throw new Exception("Program creation failed");
            }

            GLuint vs = CompileShader(Gles.GL_VERTEX_SHADER, vsSource);
            GLuint fs = CompileShader(Gles.GL_FRAGMENT_SHADER, fsSource);

            if (vs == 0 || fs == 0)
            {
                Gles.glDeleteShader(fs);
                Gles.glDeleteShader(vs);
                Gles.glDeleteProgram(program);
                return(0);
            }

            Gles.glAttachShader(program, vs);
            Gles.glDeleteShader(vs);

            Gles.glAttachShader(program, fs);
            Gles.glDeleteShader(fs);

            Gles.glLinkProgram(program);

            Gles.glGetProgramiv(program, Gles.GL_LINK_STATUS, out GLint linkStatus);

            if (linkStatus == 0)
            {
                Gles.glGetProgramiv(program, Gles.GL_INFO_LOG_LENGTH, out GLint infoLogLength);

                StringBuilder infoLog = new StringBuilder(infoLogLength);
                Gles.glGetProgramInfoLog(program, (GLsizei)infoLog.Capacity, out GLsizei length, infoLog);

                string errorMessage = "Program link failed: " + infoLog;
                throw new Exception(errorMessage);
            }

            return(program);
        }