/// <summary> /// Initializes a new instance of the FastBitmapLocker struct with an initial fast bitmap object. /// The fast bitmap object passed will be unlocked after calling Dispose() on this struct /// </summary> /// <param name="fastBitmap">A fast bitmap to attach to this locker which will be released after a call to Dispose</param> public FastBitmapLocker(FastBitmap fastBitmap) { FastBitmap = fastBitmap; }