public override void StartTask(MAnimalBrain brain, int index) { Transform child = null; if (SetLookAtOn == Affected.Self) { if (UseTag) { child = GetGameObjectByTag(brain.Target); } else { child = GetChildName(brain.Target); } brain.GetComponentInParent <IAim>()?.SetTarget(child); } else { if (UseTag) { child = GetGameObjectByTag(brain.Animal.transform); } else { child = GetChildName(brain.Animal.transform); } brain.Target?.GetComponentInParent <IAim>()?.SetTarget(child); } }
public override void StartTask(MAnimalBrain brain, int index) { Transform child; if (SetLookAtOn == Affected.Self) { if (LookAtTargetS == LookAtOption1.CurrentTarget) { child = UseTag ? GetGameObjectByTag(brain.Target) : GetChildName(brain.Target); } else { child = UseTag ? GetGameObjectByTag(TargetVar.Value) : GetChildName(TargetVar.Value); } brain.GetComponentInParent <IAim>()?.SetTarget(child); } else { if (LookAtTargetT == LookAtOption2.AIAnimal) { child = UseTag ? GetGameObjectByTag(brain.Animal.transform) : GetChildName(brain.Animal.transform); } else { child = UseTag ? GetGameObjectByTag(TargetVar.Value) : GetChildName(TargetVar.Value); } brain.Target?.GetComponentInParent <IAim>()?.SetTarget(child); } brain.TaskDone(index); }