示例#1
0
        /// <summary>
        /// Accept or discard current value of cell editor control
        /// </summary>
        /// <param name="AcceptChanges">Use the _editingControl's Text as new SubItem text or discard changes?</param>
        public void EndEditing(bool AcceptChanges)
        {
            if (_editingControl == null)
            {
                return;
            }

            SubItemEndEditingEventArgs e = new SubItemEndEditingEventArgs(
                _editItem,                             // The item being edited
                _editSubItem,                          // The subitem index being edited
                AcceptChanges ?
                _editingControl.Text :                 // Use editControl text if changes are accepted
                _editItem.SubItems[_editSubItem].Text, // or the original subitem's text, if changes are discarded
                !AcceptChanges                         // Cancel?
                );

            OnSubItemEndEditing(e);

            _editItem.SubItems[_editSubItem].Text = e.DisplayText;

            _editingControl.Leave    -= new EventHandler(_editControl_Leave);
            _editingControl.KeyPress -= new KeyPressEventHandler(_editControl_KeyPress);

            _editingControl.Visible = false;

            _editingControl = null;
            _editItem       = null;
            _editSubItem    = -1;
        }
示例#2
0
 protected void OnSubItemEndEditing(SubItemEndEditingEventArgs e)
 {
     if (SubItemEndEditing != null)
     {
         SubItemEndEditing(this, e);
     }
 }
示例#3
0
 protected void OnSubItemEndEditing(SubItemEndEditingEventArgs e)
 {
     if (SubItemEndEditing != null)
         SubItemEndEditing(this, e);
 }
示例#4
0
        /// <summary>
        /// Accept or discard current value of cell editor control
        /// </summary>
        /// <param name="AcceptChanges">Use the _editingControl's Text as new SubItem text or discard changes?</param>
        public void EndEditing(bool AcceptChanges)
        {
            if (_editingControl == null)
                return;

            SubItemEndEditingEventArgs e = new SubItemEndEditingEventArgs(
                _editItem,		// The item being edited
                _editSubItem,	// The subitem index being edited
                AcceptChanges ?
                    _editingControl.Text :	// Use editControl text if changes are accepted
                    _editItem.SubItems[_editSubItem].Text,	// or the original subitem's text, if changes are discarded
                !AcceptChanges	// Cancel?
            );

            OnSubItemEndEditing(e);

            _editItem.SubItems[_editSubItem].Text = e.DisplayText;

            _editingControl.Leave -= new EventHandler(_editControl_Leave);
            _editingControl.KeyPress -= new KeyPressEventHandler(_editControl_KeyPress);

            _editingControl.Visible = false;

            _editingControl = null;
            _editItem = null;
            _editSubItem = -1;
        }