示例#1
0
 public Player(MagicGame game, Deck deck)
 {
     game.Add(this);
     game.StartGame += StartGame;
     this.game = game;
     this.deck = deck;
     manaPool = new ManaPool();
 }
示例#2
0
        /// <summary>
        /// Allows the game to perform any initialization it needs to before starting to run.
        /// This is where it can query for any required services and load any non-graphic
        /// related content.  Calling base.Initialize will enumerate through any components
        /// and initialize them as well.
        /// </summary>
        protected override void Initialize()
        {
            // TODO: Add your initialization logic here

            Assembly current = Assembly.GetExecutingAssembly();
            table = JSONTable.parse(new StreamReader(current.GetManifestResourceStream("MagicTheGathering.AllCards.json")).ReadToEnd());
            host = new MagicGame();

            base.Initialize();
        }
 public DefaultPlayer(MagicGame game, Deck deck)
     : base(game, deck)
 {
 }
 public TestPlayer(MagicGame game, Deck deck)
     : base(game, deck)
 {
     this.game = game;
     this.deck = deck;
 }