private void Start() { Cursor.lockState = CursorLockMode.None; if (networkManager == null && NetworkManager.singleton == null) { GameObject networkManagerGameObject = Instantiate(networkManagerPrefab); networkManager = networkManagerGameObject.GetComponent <NetworkManagerMageBall>(); if (networkManager == null) { Debug.LogError("There is no NetworkManagerMageBall component on the networkmanager prefab. Did you accidentally use the default NetworkManager instead?"); } } else if (networkManager == null) { networkManager = (NetworkManagerMageBall)NetworkManager.singleton; if (networkManager.isNetworkActive) { titleScreenPanel.SetActive(false); } } optionsMenu = GetComponentInChildren <OptionsMenu>(); if (optionsMenu == null) { Debug.LogError("There is no Options Menu in the Main Menu!"); } menuButtonController = titleScreenPanel.GetComponent <MenuButtonController>(); NetworkManagerMageBall.ClientStopped += OnStopClient; }
public override void OnStartServer() { NetworkManagerMageBall networkManager = (NetworkManagerMageBall)NetworkManager.singleton; minutes = networkManager.MatchLength; TimeChanged?.Invoke(minutes, seconds); timerRoutine = StartCoroutine(Timer(networkManager)); }
private IEnumerator Timer(NetworkManagerMageBall networkManager) { while (!hasMatchEnded) { if (seconds <= 0) { minutes--; seconds = 59; } else { seconds--; } RpcInvokeTimeChanged(minutes, seconds); if (minutes <= 0 && seconds <= 0) { EndGame(); } yield return(new WaitForSeconds(1)); } }