public bool CanEquip(ExtendedMyWorldObject piece) { return((piece.EquippableSlots & EquippableSlots) == EquippableSlots); }
public void SetEquipmentPiece(ExtendedMyWorldObject piece) { mwo = null; lblCharacter.Text = null; lblItemName.Text = null; lblAL.Text = null; lblRating.Text = null; lblArmorSet.Text = null; lblSpell1.Text = null; lblSpell2.Text = null; lblSpell3.Text = null; lblSpell4.Text = null; lblSpell5.Text = null; lblSpell6.Text = null; chkLocked.Enabled = false; chkLocked.Checked = false; chkExclude.Enabled = false; chkExclude.Checked = false; mwo = piece; if (piece == null || !CanEquip(piece)) { return; } lblCharacter.Text = piece.Owner; lblItemName.Text = piece.Name; if (piece.CalcedStartingArmorLevel > 0) { lblAL.Text = piece.CalcedStartingArmorLevel.ToString(CultureInfo.InvariantCulture); } if (piece.TotalRating > 0) { lblRating.Text = "[" + piece.TotalRating + "]"; } lblArmorSet.Text = piece.ItemSet; List <Spell> spellsInOrder = new List <Spell>(); for (Spell.CantripLevels level = Spell.CantripLevels.Legendary; level > Spell.CantripLevels.None; level--) { foreach (Spell spell in piece.CachedSpells) { if (spellsInOrder.Contains(spell)) { continue; } if (spell.CantripLevel >= level) { spellsInOrder.Add(spell); } } } for (Spell.BuffLevels level = Spell.BuffLevels.VIII; level >= Spell.BuffLevels.None; level--) { foreach (Spell spell in piece.CachedSpells) { if (spellsInOrder.Contains(spell)) { continue; } if (spell.BuffLevel >= level) { spellsInOrder.Add(spell); } } } if (spellsInOrder.Count > 0) { lblSpell1.Text = spellsInOrder[0].ToString(); } if (spellsInOrder.Count > 1) { lblSpell2.Text = spellsInOrder[1].ToString(); } if (spellsInOrder.Count > 2) { lblSpell3.Text = spellsInOrder[2].ToString(); } if (spellsInOrder.Count > 3) { lblSpell4.Text = spellsInOrder[3].ToString(); } if (spellsInOrder.Count > 4) { lblSpell5.Text = spellsInOrder[4].ToString(); } if (spellsInOrder.Count > 5) { lblSpell6.Text = spellsInOrder[5].ToString(); } chkLocked.Enabled = true; chkLocked.Checked = piece.Locked; chkExclude.Enabled = true; chkExclude.Checked = piece.Exclude; }
public bool ItemPassesFilters(ExtendedMyWorldObject mwo) { if (checkRemoveEquipped.Checked && mwo.EquippedSlot != EquipMask.None) { return(false); } if (chkRemoveUnequipped.Checked && mwo.EquippedSlot == EquipMask.None) { return(false); } int value; int.TryParse(txtMinimumBaseArmorLevel.Text, out value); if ((mwo.ObjClass == ObjectClass.Armor || mwo.ObjClass == ObjectClass.Clothing) && mwo.CalcedStartingArmorLevel < value && mwo.EquippableSlots.IsCoreBodyArmor()) { return(false); } int.TryParse(txtMaximumBaseArmorLevel.Text, out value); if ((mwo.ObjClass == ObjectClass.Armor || mwo.ObjClass == ObjectClass.Clothing) && mwo.CalcedStartingArmorLevel > value && mwo.EquippableSlots.IsCoreBodyArmor()) { return(false); } int.TryParse(txtMinimumExtremityArmorLevel.Text, out value); if ((mwo.ObjClass == ObjectClass.Armor || mwo.ObjClass == ObjectClass.Clothing) && mwo.CalcedStartingArmorLevel < value && mwo.EquippableSlots.IsExtremityBodyArmor()) { return(false); } int.TryParse(txtMaximumExtremityArmorLevel.Text, out value); if ((mwo.ObjClass == ObjectClass.Armor || mwo.ObjClass == ObjectClass.Clothing) && mwo.CalcedStartingArmorLevel > value && mwo.EquippableSlots.IsExtremityBodyArmor()) { return(false); } if (mwo.EquippableSlots.IsBodyArmor()) { if (!chkBodyArmorClothing.Checked) { return(false); } } else if (mwo.EquippableSlots.IsUnderwear()) { if (!chkShirtPants.Checked) { return(false); } } else if (mwo.ObjClass == ObjectClass.Jewelry) { if (!chkJewelry.Checked) { return(false); } if (!chkJewelryNecklace.Checked && mwo.EquippableSlots == EquipMask.NeckWear) { return(false); } if (!chkJewelryTrinket.Checked && mwo.EquippableSlots == EquipMask.TrinketOne) { return(false); } if (!chkJewelryBracelet.Checked && mwo.EquippableSlots == (EquipMask.WristWearLeft | EquipMask.WristWearRight)) { return(false); } if (!chkJewelryRing.Checked && mwo.EquippableSlots == (EquipMask.FingerWearLeft | EquipMask.FingerWearRight)) { return(false); } } else if (mwo.ObjClass == ObjectClass.MeleeWeapon) { if (!chkMeleeWeapon.Checked) { return(false); } if (!chkMeleeHeavy.Checked && mwo.EquipSkill == "Heavy Weapons") { return(false); } if (!chkMeleeLight.Checked && mwo.EquipSkill == "Light Weapons") { return(false); } if (!chkMeleeFinesse.Checked && mwo.EquipSkill == "Finesse Weapons") { return(false); } if (!chkMelee2H.Checked && mwo.EquipSkill == "Two Handed Combat") { return(false); } if (!chkMasteryUA.Checked && mwo.Mastery == "Unarmed Weapon") { return(false); } if (!chkMasterySword.Checked && mwo.Mastery == "Sword") { return(false); } if (!chkMasteryAxe.Checked && mwo.Mastery == "Axe") { return(false); } if (!chkMasteryMace.Checked && mwo.Mastery == "Mace") { return(false); } if (!chkMasterySpear.Checked && mwo.Mastery == "Spear") { return(false); } if (!chkMasteryDagger.Checked && mwo.Mastery == "Dagger") { return(false); } if (!chkMasteryStaff.Checked && mwo.Mastery == "Staff") { return(false); } } else if (mwo.ObjClass == ObjectClass.MissileWeapon) { if (!chkMissileWeapon.Checked) { return(false); } if (!chkMasteryBow.Checked && mwo.Mastery == "Bow") { return(false); } if (!chkMasteryCrossbow.Checked && mwo.Mastery == "Crossbow") { return(false); } if (!chkMasteryThrown.Checked && mwo.Mastery == "Thrown") { return(false); } } else if (mwo.ObjClass == ObjectClass.WandStaffOrb) { if (!chkWandStaffOrb.Checked) { return(false); } if (!chkWandStaffOrbWar.Checked && mwo.IntValues.ContainsKey(158) && mwo.IntValues[158] == 2 && mwo.IntValues.ContainsKey(159) && mwo.IntValues[159] == 0x22) { return(false); } if (!chkWandStaffOrbVoid.Checked && mwo.IntValues.ContainsKey(158) && mwo.IntValues[158] == 2 && mwo.IntValues.ContainsKey(159) && mwo.IntValues[159] == 0x2B) { return(false); } } else if (mwo.ObjClass == ObjectClass.Salvage) { if (!chkSalvage.Checked) { return(false); } } else if (mwo.ObjClass == ObjectClass.Container || mwo.ObjClass == ObjectClass.Foci) { if (!chkContainersFoci.Checked) { return(false); } } else if (mwo.ObjClass == ObjectClass.Money || mwo.ObjClass == ObjectClass.TradeNote || mwo.ObjClass == ObjectClass.Key) { if (!chkMoneyNotesKeys.Checked) { return(false); } } else if (mwo.ObjClass == ObjectClass.SpellComponent || mwo.ObjClass == ObjectClass.HealingKit || mwo.ObjClass == ObjectClass.Food || mwo.ObjClass == ObjectClass.ManaStone) { if (!chkCompsKitsFoodManaStones.Checked) { return(false); } } else if (mwo.ObjClass == ObjectClass.Misc && mwo.Name.Contains("Essence") && !mwo.Name.Contains("Corrupted") && !mwo.Name.Contains("Degenerate")) { if (!chkPets.Checked) { return(false); } } else if (mwo.ObjClass != 0) // All Else { if (!chkAllElseObjectClasses.Checked) { return(false); } } if (mwo.EquippableSlots.IsBodyArmor()) { // Both are No Armor Set and the item has a set if (PrimaryArmorSetId == 0 && SecondaryArmorSetId == 0 && mwo.ItemSetId != 0) { return(false); } if (PrimaryArmorSetId != 255 && SecondaryArmorSetId != 255) { if (PrimaryArmorSetId != mwo.ItemSetId && SecondaryArmorSetId != mwo.ItemSetId) { return(false); } } } // Regex String Match if (!String.IsNullOrEmpty(txtRegexStringMatch.Text)) { var regex = new Regex(txtRegexStringMatch.Text, RegexOptions.IgnoreCase); bool hasSpellMatch = false; foreach (var spellID in mwo.Spells) { Spell spell = SpellTools.GetSpell(spellID); if (spell == null) { continue; } if (regex.IsMatch(spell.Name)) { hasSpellMatch = true; break; } } if (!hasSpellMatch) { var itemInfo = new ItemInfo(mwo); if (!regex.IsMatch(itemInfo.ToString())) { return(false); } } } // Spell Quantities int minLegendaries; int.TryParse(txtMinLegendaries.Text, out minLegendaries); int maxLegendaries; int.TryParse(txtMaxLegendaries.Text, out maxLegendaries); int minEpics; int.TryParse(txtMinEpics.Text, out minEpics); int maxEpics; int.TryParse(txtMaxEpics.Text, out maxEpics); int legendaries = 0; int epics = 0; foreach (Spell spell in mwo.CachedSpells) { if (spell.CantripLevel >= Spell.CantripLevels.Legendary) { legendaries++; } if (spell.CantripLevel >= Spell.CantripLevels.Epic) { epics++; } } if (legendaries < minLegendaries || legendaries > maxLegendaries || epics < minEpics || epics > maxEpics) { return(false); } // Ratings if (mwo.ObjClass == ObjectClass.Armor || mwo.ObjClass == ObjectClass.Clothing || mwo.ObjClass == ObjectClass.Jewelry) { if (mwo.ObjClass == ObjectClass.Armor || mwo.ObjClass == ObjectClass.Clothing) { if (int.TryParse(txtMinOffensiveRating.Text, out value)) { if (Math.Max(mwo.CritDamRating, 0) + Math.Max(mwo.CritRating, 0) + Math.Max(mwo.DamRating, 0) < value) { return(false); } } if (int.TryParse(txtMaxOffensiveRating.Text, out value)) { if (Math.Max(mwo.CritDamRating, 0) + Math.Max(mwo.CritRating, 0) + Math.Max(mwo.DamRating, 0) > value) { return(false); } } if (int.TryParse(txtMinDefensiveRating.Text, out value)) { if (Math.Max(mwo.CritDamResistRating, 0) + Math.Max(mwo.CritResistRating, 0) + Math.Max(mwo.DamResistRating, 0) < value) { return(false); } } if (int.TryParse(txtMaxDefensiveRating.Text, out value)) { if (Math.Max(mwo.CritDamResistRating, 0) + Math.Max(mwo.CritResistRating, 0) + Math.Max(mwo.DamResistRating, 0) > value) { return(false); } } } if (mwo.ObjClass == ObjectClass.Jewelry) { if (int.TryParse(txtMinOtherRating.Text, out value)) { if (Math.Max(mwo.HealBoostRating, 0) + Math.Max(mwo.VitalityRating, 0) < value) { return(false); } } if (int.TryParse(txtMaxOtherRating.Text, out value)) { if (Math.Max(mwo.HealBoostRating, 0) + Math.Max(mwo.VitalityRating, 0) > value) { return(false); } } } if (int.TryParse(txtMinTotalRating.Text, out value)) { if (Math.Max(mwo.TotalRating, 0) < value) { return(false); } } if (int.TryParse(txtMaxTotalRating.Text, out value)) { if (Math.Max(mwo.TotalRating, 0) > value) { return(false); } } } // Wield Requirements if (int.TryParse(txtWieldRequirementLevelMin.Text, out value)) { if (Math.Max(mwo.WieldLevel, 0) < value) { return(false); } } if (int.TryParse(txtWieldRequirementLevelMax.Text, out value)) { if (Math.Max(mwo.WieldLevel, 0) > value) { return(false); } } if (int.TryParse(txtWieldRequirementSkillMin.Text, out value)) { if (Math.Max(mwo.SkillLevel, 0) < value) { return(false); } } if (int.TryParse(txtWieldRequirementSkillMax.Text, out value)) { if (Math.Max(mwo.SkillLevel, 0) > value) { return(false); } } // Spell Selector if (cantripSelectorControl1.Count > 0) { foreach (var spell in mwo.CachedSpells) { foreach (Spell desiredSpell in cantripSelectorControl1) { if (spell.IsSameOrSurpasses(desiredSpell)) { goto end; } } } return(false); end :; } return(true); }