示例#1
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 public STR_DoorTest()
 {
     // Door 생성 테스트
     STR_Door generator = new STR_Door();
     STR_Door door = generator.CreateStrategy(generator.GetInputTemplate(), "SimDoorUnittest") as STR_Door;
     _doorAcr = new STR_Door_Accessor(new PrivateObject(door));
     _monitorControllerAcr = new MonitorController_Door_Accessor(new PrivateObject(_doorAcr._monitorController));
 }
        public MonitorController_Door(STR_Door parent)
        {
            Parent = parent;

            double targetStrikeOffset = Parent.Input.DoorStrikeOffset;
            double moveBuffer = Parent.Input.MoveBuffer;

            MonitorPrice = new Monitor_UnderlyingPrice(targetStrikeOffset, moveBuffer);
            _monitorDoor = new Monitor_Door_Ready(this);

            _futureCode = KospiFutureUtil.Ins().KFI.Code;

            _monitorTime = DateUtil.GetTodayDateTime(12 + 2 + Const.kHourAdjustment_End, 59, 59);

            this.EnterAfterCancel = false;
            this.EnterMinCount = true;
        }
示例#3
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        public IStrategy CreateStrategy(String inputJson, String strategyName)
        {
            STR_Door_Input input = Util.GetJsonObject(typeof(STR_Door_Input), inputJson) as STR_Door_Input;

            Account elwAccount = StrategyManager.Ins().GetAccount(input.ElwAccountName);
            Account optionAccount = StrategyManager.Ins().GetAccount(input.OptionAccountName);

            MonitorLimit_Time_And_MarketData monitorLimit = new MonitorLimit_Time_And_MarketData(
                DateUtil.GetTodayDateTime(9 + Const.kHourAdjustment_Start, 0, 0),
                DateUtil.GetTodayDateTime(12 + 3 + Const.kHourAdjustment_End, 0, 0));

            STR_Door strategy = new STR_Door(
                input,
                strategyName,
                elwAccount,
                optionAccount,
                monitorLimit);

            return strategy;
        }
示例#4
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 public Controller_Agroor(STR_Door parent)
 {
     Parent = parent;
     MaxAgroorCount = 32;
 }
        Dictionary<long, Sweeper_Door> _sweepers = new Dictionary<long, Sweeper_Door>(); // Enter 주문번호가 key

        #endregion Fields

        #region Constructors

        public SweeperController_Door(STR_Door parent)
        {
            Parent = parent;
        }