private void loadFromStream(Stream input) { BinaryReader reader = new BinaryReader(input); this.version = StreamHelpers.ReadValueU32(input); this.offSize.Load(input); this.materialList = new CatalogResource.MaterialList(); this.materialList.typeId = 0x319E4F1D; this.materialList.Load(input); if (this.version >= 0x16) { reader.ReadString(); } this.common.Load(input); this.unkDword1 = StreamHelpers.ReadValueU32(input); this.unkByte = StreamHelpers.ReadValueU8(input); this.unkDword2 = StreamHelpers.ReadValueU32(input); this.unkByte2 = StreamHelpers.ReadValueU8(input); this.unkByte3 = StreamHelpers.ReadValueU8(input); this.unk4Byte = StreamHelpers.ReadValueU32(input); this.index1 = StreamHelpers.ReadValueU32(input); this.unkDword3 = StreamHelpers.ReadValueU32(input); this.unkDword4 = StreamHelpers.ReadValueU32(input); this.unkDword5 = StreamHelpers.ReadValueU32(input); this.unkDword6 = StreamHelpers.ReadValueU32(input); this.unkDword7 = StreamHelpers.ReadValueU32(input); this.count1 = StreamHelpers.ReadValueU8(input); for (int i = 0; i < count1; i++) { WallMask wm = new WallMask(); wm = StreamHelpers.ReadStructure <WallMask>(input); this.wallMasks.Add(wm); } this.unkByte = StreamHelpers.ReadValueU8(input); this.index2 = StreamHelpers.ReadValueU32(input); this.hash = StreamHelpers.ReadValueU32(input); this.roomFlags = StreamHelpers.ReadValueU32(input); this.functionCategoryFlags = StreamHelpers.ReadValueU32(input); this.subCategoryFlags = StreamHelpers.ReadValueU64(input); this.subRoomFlags = StreamHelpers.ReadValueU64(input); this.buildCategoryFlags = StreamHelpers.ReadValueU32(input); this.index3 = StreamHelpers.ReadValueU32(input); this.unkDword = StreamHelpers.ReadValueU32(input); this.materialGroup1 = MadScience.Helpers.stripControlFromString(reader.ReadString()); this.materialGroup2 = MadScience.Helpers.stripControlFromString(reader.ReadString()); }
private void loadFromStream(Stream input) { BinaryReader reader = new BinaryReader(input); this.version = StreamHelpers.ReadValueU32(input); this.offSize.Load(input); this.materialList = new CatalogResource.MaterialList(); this.materialList.typeId = 0x319E4F1D; this.materialList.Load(input); if (this.version >= 0x16) { reader.ReadString(); } this.common.Load(input); this.unkDword1 = StreamHelpers.ReadValueU32(input); this.unkByte = StreamHelpers.ReadValueU8(input); this.unkDword2 = StreamHelpers.ReadValueU32(input); this.unkByte2 = StreamHelpers.ReadValueU8(input); this.unkByte3 = StreamHelpers.ReadValueU8(input); this.unk4Byte = StreamHelpers.ReadValueU32(input); this.index1 = StreamHelpers.ReadValueU32(input); this.unkDword3 = StreamHelpers.ReadValueU32(input); this.unkDword4 = StreamHelpers.ReadValueU32(input); this.unkDword5 = StreamHelpers.ReadValueU32(input); this.unkDword6 = StreamHelpers.ReadValueU32(input); this.unkDword7 = StreamHelpers.ReadValueU32(input); this.count1 = StreamHelpers.ReadValueU8(input); for (int i = 0; i < count1; i++) { WallMask wm = new WallMask(); wm = StreamHelpers.ReadStructure<WallMask>(input); this.wallMasks.Add(wm); } this.unkByte = StreamHelpers.ReadValueU8(input); this.index2 = StreamHelpers.ReadValueU32(input); this.hash = StreamHelpers.ReadValueU32(input); this.roomFlags = StreamHelpers.ReadValueU32(input); this.functionCategoryFlags = StreamHelpers.ReadValueU32(input); this.subCategoryFlags = StreamHelpers.ReadValueU64(input); this.subRoomFlags = StreamHelpers.ReadValueU64(input); this.buildCategoryFlags = StreamHelpers.ReadValueU32(input); this.index3 = StreamHelpers.ReadValueU32(input); this.unkDword = StreamHelpers.ReadValueU32(input); this.materialGroup1 = MadScience.Helpers.stripControlFromString(reader.ReadString()); this.materialGroup2 = MadScience.Helpers.stripControlFromString(reader.ReadString()); }