private Vector3 GetDirection(MVMIH.Type type) { switch (type) { case MVMIH.Type.X: return(new Vector3(1.0f, 0.0f, 0.0f)); case MVMIH.Type.Y: return(new Vector3(0.0f, 1.0f, 0.0f)); case MVMIH.Type.Z: return(new Vector3(0.0f, 0.0f, 1.0f)); default: throw new ArgumentOutOfRangeException(); } }
private float GetDistance(BoundingBox box, MVMIH.Type type) { float result = 0.0f; switch (type) { case MVMIH.Type.X: result = box.Width; break; case MVMIH.Type.Y: result = box.Height; break; case MVMIH.Type.Z: result = box.Depth; break; default: throw new ArgumentOutOfRangeException(); } return(result / 2.0f); }
private float GetDiameter(BoundingBox box, MVMIH.Type type) { float result = 0.0f; switch (type) { case MVMIH.Type.X: result = Math.Min(box.Height, box.Depth); break; case MVMIH.Type.Y: result = Math.Min(box.Width, box.Depth); break; case MVMIH.Type.Z: result = Math.Min(box.Width, box.Height); break; default: throw new ArgumentOutOfRangeException(); } return(result / 8.0f); }