示例#1
0
		protected void Write(WritingContext Context)
		{
			if (bIsFatBinary)
			{
				// Write the header
				Context.Write(Magic);
				Context.Write(NumArchs);

				Context.PushPosition();

				foreach (FatBinaryArch Arch in Archs)
				{
					Context.Write(Arch.CpuType);
					Context.Write(Arch.CpuSubType);
					Context.Write(Arch.Offset);
					Context.Write(Arch.Size);
					Context.Write(Arch.Align);
				}

				int FileIdx = 0;
				foreach (MachObjectFile MachFile in MachObjectFiles)
				{
					Archs[FileIdx].Offset = Convert.ToUInt32(Context.Position);
					MachFile.Write(Context);
					Archs[FileIdx].Size = Convert.ToUInt32(Context.Position) - Archs[FileIdx].Offset;
					FileIdx++;
				}

				Context.PopPosition();

				// Write updated header.
				foreach (FatBinaryArch Arch in Archs)
				{
					Context.Write(Arch.CpuType);
					Context.Write(Arch.CpuSubType);
					Context.Write(Arch.Offset);
					Context.Write(Arch.Size);
					Context.Write(Arch.Align);
				}
			}
			else
			{
				// Should only be one...
				MachObjectFiles[0].Write(Context);
			}
		}