/// <summary> /// 请求频道名称 /// </summary> private void GetChannelList() { CEnum.Message_Body[] mContent = new CEnum.Message_Body[1]; mContent[0].eName = CEnum.TagName.ServerInfo_GameID; mContent[0].eTag = CEnum.TagFormat.TLV_INTEGER; mContent[0].oContent = 1; lock (typeof(C_Event.CSocketEvent)) { mChannelInfo = Operation_JW2.GetGsServerList(this.m_ClientEvent, mContent); } if (mChannelInfo[0, 0].eName == CEnum.TagName.ERROR_Msg) { MessageBox.Show(mChannelInfo[0, 0].oContent.ToString()); return; } this.CmbServer = Operation_JW2.BuildCombox(mChannelInfo, CmbServer); bFirst = true; tmp_ClientEvent = m_ClientEvent.GetSocket(m_ClientEvent, Operation_JW2.GetItemAddr(mChannelInfo, CmbServer.Text)); }
private void backgroundWorkerFormLoad_RunWorkerCompleted(object sender, RunWorkerCompletedEventArgs e) { CmbServer = Operation_JW2.BuildCombox(mServerInfo, CmbServer); tmp_ClientEvent = m_ClientEvent.GetSocket(m_ClientEvent, Operation_JW2.GetItemAddr(mServerInfo, CmbServer.Text)); }
private void backgroundWorkerFormLoad_RunWorkerCompleted(object sender, RunWorkerCompletedEventArgs e) { CmbServer = Operation_JW2.BuildCombox(mServerInfo, CmbServer); }