private void detach_Users(User entity) { this.SendPropertyChanging(); entity.Role = null; }
private void attach_Users(User entity) { this.SendPropertyChanging(); entity.Role = this; }
private void attach_Users(User entity) { this.SendPropertyChanging(); entity.Department = this; }
partial void DeleteUser(User instance);
partial void UpdateUser(User instance);
partial void InsertUser(User instance);