/// <summary>
 /// 用于向 SysFun EntitySet 添加新对象的方法,已弃用。请考虑改用关联的 ObjectSet&lt;T&gt; 属性的 .Add 方法。
 /// </summary>
 public void AddToSysFun(SysFun sysFun)
 {
     base.AddObject("SysFun", sysFun);
 }
 /// <summary>
 /// 创建新的 SysFun 对象。
 /// </summary>
 /// <param name="nodeId">NodeId 属性的初始值。</param>
 /// <param name="displayName">DisplayName 属性的初始值。</param>
 /// <param name="displayOrder">DisplayOrder 属性的初始值。</param>
 /// <param name="parentNodeId">ParentNodeId 属性的初始值。</param>
 public static SysFun CreateSysFun(global::System.Int32 nodeId, global::System.String displayName, global::System.Int32 displayOrder, global::System.Int32 parentNodeId)
 {
     SysFun sysFun = new SysFun();
     sysFun.NodeId = nodeId;
     sysFun.DisplayName = displayName;
     sysFun.DisplayOrder = displayOrder;
     sysFun.ParentNodeId = parentNodeId;
     return sysFun;
 }