public MTEaseSineOutState(MTEaseSineOut action, GameObject target) : base(action, target) { }
public MTEaseSineOutState(MTEaseSineOut action, GameObject target) : base(action, target) { }
public MTEaseSineOutState(MTEaseSineOut action, GameObject target) : base(action, target) { }
public MTEaseSineOutState(MTEaseSineOut action, GameObject target) : base(action, target) { }