示例#1
0
        public mainForm()
        {
            InitializeComponent();

            currentGameState = new gameState();
            currentGameState.PlayedLand = false;
            knightsRepo = new KnightsRepository();
            dragonRepo = new DragonsRepository();

            currentGameState.KnightCreatures = knightsRepo.GetKnightCreatures().ToList();
            currentGameState.KnightEnchantments = knightsRepo.GetKnightEnchantments().ToList();
            currentGameState.KnightInstants = knightsRepo.GetKnightInstants().ToList();
            currentGameState.Equipment = knightsRepo.GetKnightEquipment().ToList();

            currentGameState.KnightCards.AddRange(currentGameState.KnightCreatures.Cast<ICard>());
            currentGameState.KnightCards.AddRange(currentGameState.KnightEnchantments.Cast<ICard>());
            currentGameState.KnightCards.AddRange(currentGameState.KnightInstants.Cast<ICard>());
            currentGameState.KnightCards.AddRange(currentGameState.Equipment.Cast<ICard>());
            currentGameState.KnightCards.AddRange(knightsRepo.GetLands().Cast<ICard>());

            currentGameState.DragonCreatures = dragonRepo.GetDragonCreatures().ToList();
            currentGameState.DragonEnchantments = dragonRepo.GetDragonEnchantment().ToList();
            currentGameState.DragonInstants = dragonRepo.GetDragonInstants().ToList();

            currentGameState.DragonCards.AddRange(currentGameState.DragonCreatures.Cast<ICard>());
            currentGameState.DragonCards.AddRange(currentGameState.DragonEnchantments.Cast<ICard>());
            currentGameState.DragonCards.AddRange(currentGameState.DragonInstants.Cast<ICard>());
            currentGameState.DragonCards.AddRange(dragonRepo.GetDragonLands().Cast<ICard>());
            currentGameState.DragonCards.AddRange(dragonRepo.GetDragonArtifacts().Cast<ICard>());

            currentGameState.AllEnchantments = currentGameState.KnightEnchantments.Concat(currentGameState.DragonEnchantments);
        }
示例#2
0
        public void KnightEquipmentPopulatesFromFile()
        {
            var knightsRepo = new KnightsRepository();

            var kinghtEquipment = knightsRepo.GetKnightEquipment();

            string x = "";
        }